3.0.0-dev.28
github-actions
released this
28 Apr 14:44
·
299 commits
to development
since this release
- 0ad8f85 Give Projectors
Project
andUnproject
methods. (#2082) - 5bb27ec Input manager fixes (#2078)
- 32ee44e Initial InputManager for experimental (#2077)
- ae42cf1 flip camera2D init and from_raw_data (#2072)
- 3b98810 Fix incorrect lrwh function name in arcade.draw_commands (#2075)
- 0df89b2 Add exception-raising copy dunders via reusable decorator (#2076)
- a9640aa Update .readthedocs.yaml
- b004e52 Improve SpriteList annotations + color_normalized validation (#2067)
- 8cc7450 Gui/improvements (#2070)
- e1115ae Clean up draw_commands in areas potentially helpful for #2065 (#2069)
- 5e4af62 Add validation for projection dimensions in Camera2D + projections (#2061)
- efd215b Initial cleanup of arcade.types (#2065)
- d625a01 Partial fix for PDF doc build (#2044)
- d4f61e1 Add .rgb properties + tests for Color, Sprite, and BasicSprite (#2060)
- 42c5419 Switch to Pyglet 2.1 or dev releases (#2043)
- 47fd3cb Eliminate pyright errors (#2062)
- 2671261 Fix RGBA typing for UIInputText's caret_color (#2063)
- 70058f8 Correct Camera2D Class comments (#2064)
- 1a35005 Stop re-creating BasicSprite's initial color each time (#2059)
- 71de1f8 Add window center properties (#2056)
- 92b9224 Fix non-numeric pyright typing issues caused by pyglet changes (#2058)
- 6687fa0 Delete SimpleCamera (#2054)
- 349fa82 Add a perspective projector (#2052)
- e2ef4a9 Fix Camera2D render target size bug & improve durability (#2050)
- 637c401 Bug fix in camera/data_type.py (#2047)
- f757ad9 Updating outdated camera code in example (#2046)
- 1c98333 Fix sprite rotation in sprite_bullets_aimed (#2042)
- 730563a Version 3.0.0-dev.27 [skip ci]