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a global illumination rendering engine based on directx11

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Oval Engine

a small rendering engine based on DirectX11 and C++.

Feature:

  1. DirectX11 rendering framework.
  2. GPU voxelization and visualization.
  3. voxel-based global illumination : voxel cone tracing
  4. BRDF material and point light
  5. cartoon shading

Problem:

  1. redundant data transmission.
  2. specular cone tracing.
  3. cone tracing offset.

Use AntTweakBar and TinyObj as third party.

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a global illumination rendering engine based on directx11

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