Frogbox is a small 2D game experiment thing. Built with Godot 4.
- Frog?
- exploring alternative / less common game character movement mechanics
- Frog!
- physics joints are (ab)used to enable sticking to surfaces:
- using joints for this allows sticking to dynamic objects with almost no additional work
- Frog.
- jump aiming interface is very simplistic (scaled vector toward pointer position)