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Frogbox is a small 2D game experiment thing. Built with Godot 4.

  • Frog?
  • exploring alternative / less common game character movement mechanics
  • Frog!
  • physics joints are (ab)used to enable sticking to surfaces:
    • using joints for this allows sticking to dynamic objects with almost no additional work
  • Frog.
  • jump aiming interface is very simplistic (scaled vector toward pointer position)

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