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PluginManager.sln
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PluginManager.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.21005.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PluginManager", "PluginManager.vcxproj", "{DFE7F765-E0AC-4FB9-BAD7-349425DA1905}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
UnityRelease|Win32 = UnityRelease|Win32
UnityRelease|x64 = UnityRelease|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{DFE7F765-E0AC-4FB9-BAD7-349425DA1905}.Debug|Win32.ActiveCfg = Debug|x64
{DFE7F765-E0AC-4FB9-BAD7-349425DA1905}.Debug|x64.ActiveCfg = Debug|x64
{DFE7F765-E0AC-4FB9-BAD7-349425DA1905}.Debug|x64.Build.0 = Debug|x64
{DFE7F765-E0AC-4FB9-BAD7-349425DA1905}.Release|Win32.ActiveCfg = Release|x64
{DFE7F765-E0AC-4FB9-BAD7-349425DA1905}.Release|Win32.Build.0 = Release|x64
{DFE7F765-E0AC-4FB9-BAD7-349425DA1905}.Release|x64.ActiveCfg = Release|x64
{DFE7F765-E0AC-4FB9-BAD7-349425DA1905}.Release|x64.Build.0 = Release|x64
{DFE7F765-E0AC-4FB9-BAD7-349425DA1905}.UnityRelease|Win32.ActiveCfg = UnityRelease|x64
{DFE7F765-E0AC-4FB9-BAD7-349425DA1905}.UnityRelease|x64.ActiveCfg = UnityRelease|x64
{DFE7F765-E0AC-4FB9-BAD7-349425DA1905}.UnityRelease|x64.Build.0 = UnityRelease|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {451F7FDC-88FD-4D01-B95B-65DD5EDDCF18}
EndGlobalSection
EndGlobal