Play by selecting your piece and clicking on the tile you want to move to. Click here to learn how to play checkers. Jumping when available is enforced.
The code supports all the features of checkers including kingship and double/triple/quadruple jumping. The Board object controls the board and therefore the game. The pieces and tiles instances are used in the game for checking whether a piece can be moved, moving a piece, deleting a piece, checking whether tile is in range, and much more. The script is fully commented and original.
If you find any bugs, please make a Pull Request or an Issue.