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ParserGenerator.y
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ParserGenerator.y
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%{
Dictionary nt = new Dictionary<string,int>();
%}
%start file
/*
* The accessibility of the Parser object must not exceed that
* of the inherited ShiftReduceParser<,>. Thus if you want to include
* the *source* of ShiftReduceParser from ShiftReduceParserCode.cs,
* then you must either set the compilation flag EXPORT_GPPG or
* override the default, public visibility with %visibility internal.
* If you reference the pre-compiled QUT.ShiftReduceParser.dll then
* ShiftReduceParser<> is public and either visibility will work.
*/
%visibility internal
%union { public string sVal;
public Stmt stmtVal;
public Piece pVal;
public Pieces psVal;
public PieceDef pdVal;
public ImportedFile ifVal;
public Win wVal;
public Eot eVal;
public Move mVal;
public int iVal; }
%token <iVal> NUMBER
%token <sVal> STRING
%token <sVal> GREATER
%token <sVal> GREATEREQ
%token <sVal> EQUAL
%token <sVal> LESS
%token <sVal> LESSEQ
%token <sVal> AND
%token <sVal> OR
%token <sVal> WHILE
%token <sVal> PIECE
%token <sVal> START
%token <sVal> END
%token <sVal> THIS
%token <sVal> IF
%token <sVal> ELSE
%token <sVal> BOARD
%token <sVal> EOT
%token <sVal> WIN
%token <sVal> STRING
%token <sVal> DIRECTION
%token <sVal> X
%token <sVal> Y
%token <sVal> REPLACE
%token <sVal> TYPE
%token <sVal> HASMOVED
%token <sVal> EOT
%token <sVal> WIN
%token <sVal> PIECEDEF
%type <Expr> element
%type <Expr> expr
%type <Expr> term
%type <Expr> fact
%type <Expr> strcmp
%type <stmtVal> while
%type <stmtVal> if
%type <stmtVal> assign
%type <pVal> piece
%type <stmtVal> stmt
%type <stmtlistVal> stmtlist
%type <ifVal> file
%type <psVal> piece
%type <pdVal> piecedef
%type <mVal> move
%type <eVal> eot
%type <wVal> win
%%
file : pieces ':' startingposlist ':' eot ':' win ':'
{
$$=new ImportedFile($1,$3,$5,$7);
}
;
startingposlist : startingpos
{
StartingPosList spl=new StartingPosList();
spl.add($1);
$$=spl;
}
| startingposlist startingpos
{
$1.add($2);
$$=$1;
}
;
startingpos : NUMBER ':' NUMBER ':' STRING ':' NUMBER ':'
{
$$=new StartingPos($1,$3,$5,$7);
}
;
pieces : piecedef
{
Pieces p = new Pieces();
p.add($1);
$$=p;
}
| pieces ':' piecedef ':'
{
$1.add($3);
$$=$1;
}
;
piecedef : PIECEDEF ':' STRING ':' move ':'
{
$$=new PieceDef($3,$5);
}
;
move : stmtlist
{
$$=new Move($1);
}
;
eot : EOT ':' stmtlist ':'
{
$$=new Eot($3);
}
;
win : WIN ':' stmtlist ':'
{
$$=new Win($3);
}
;
piece : BOARD '[' expr ']' '[' expr ']'
{
$$=new BoardElement($3,$6);
}
| THIS
{
$$=new This();
}
;
while : WHILE '(' expr ')' START stmtlist END
{
$$=new WhileStmt($3,$6);
}
;
assign : STRING '=' expr
{
$$=new AssignStmt($1,$3);
}
;
if : IF '(' expr ')' START stmtlist END
{
$$=new IfStmt($3,$6,new StmtList());
}
|
IF '(' expr ')' START stmtlist ELSE stmtlist END
{
$$=new IfStmt($3,$6,$8);
}
;
stmtlist : stmt stmtlist
{
$2.insert($1);
$$=$2;
}
| stmt
{
StmtList sl=new StmtList();
sl.insert($1);
$$=sl;
}
;
stmt : while
{
$$=$1;
}
| if
{
$$=$1;
}
| assign ';'
{
$$=$1;
}
| piece '.' REPLACE '(' STRING ')' ';'
{
$$=new ReplaceStmt($1,$5);
}
;
expr : expr OR element
{
$$=new Or($1,$3);
}
| expr AND element
{
$$=new And($1,$3);
}
| expr GREATER element
{
$$=new Greater($1,$3);
}
| expr LESS element
{
$$=new Less($1,$3);
}
| expr EQUAL element
{
$$=new Equ($1,$3);
}
| expr GREATEREQ element
{
$$=new GreaterEq($1,$3);
}
| expr LESSEQ element
{
$$=new LessEq($1,$3);
}
| element
{
$$ = $1;
}
| strcmp
{
$$ = $1;
}
;
element : element '+' term
{
$$=new Plus($1,$3);
}
|
element '-' term
{
$$=new Minus($1,$3);
}
| term
{
$$=$1;
}
;
term : term '*' fact
{
$$=new Times($1,$3);
}
|
term '/' fact
{
$$=new Divide($1,$3);
}
|
term '%' fact
{
$$=new Mod($1,$3);
}
|
fact
{
$$=$1;
}
;
fact : '(' expr ')'
{
$$=$2;
}
|
STRING
{
$$=new Ident($1);
}
|
NUMBER
{
$$=new Number($1);
}
| piece '.' X
{
$$=new XVal($1,$3);
}
| piece '.' Y
{
$$=new YVal($1,$3);
}
| piece '.' DIRECTION
{
$$=new Direction($1,$3);
}
| piece '.' HASMOVED
{
$$=new HASMOVED($1);
}
;
strcmp : piece '.' TYPE EQUAL piece '.' TYPE
{
$$=new StrCmp(new Type($1),new Type($5));
}
| piece '.' TYPE EQUAL '\"' STRING '\"'
{
$$=new StrCmp(new Type($1),$6);
}
| '\"' STRING '\"' EQUAL piece '.' TYPE
{
$$=new StrCmp($2,new Type($5));
}
| '\"' STRING '\"' EQUAL '\"' STRING '\"'
{
$$=new StrCmp($2,$6);
}
;
%%
class ImportedFile
{
public Pieces _p;
public StartingPos _sp;
public Eot _eot;
public Win _win;
public ImportedFile(Pieces p, StartingPos sp, Eot eot, Win win)
{
_p=p;
_sp=sp;
_eot=eot;
_win=win;
}
}
class StartingPosList
{
List<StartingPos> _pos;
public StartingPosList()
{
_pos=new List<StartingPos>();
}
public void add(StartingPos s)
{
_pos.Add(s);
}
public getPieces()
{
return _pos;
}
}
class StartingPos
{
public int _x;
public int _y;
public string _type;
public int _direction;
public starting(int x, int y, string type, int direction)
{
_x=x;
_y=y;
_type=type;
_direction=direction;
}
}
class Pieces
{
List<subPiece> _pieces;
public Pieces()
{
_pieces=new List<subPiece>();
}
public void add(subPiece s)
{
_pieces.Add(s);
}
public getPieces()
{
return _pieces;
}
}
class subPiece
{
string _type;
Move _move;
public subPieces(string type, Move move)
{
_type=type;
_move=move;
}
public getType()
{
return _type;
}
public getMove()
{
return _move;
}
}
class Eot
{
StmtList _sl;
public Eot(StmtList sl)
{
_sl=sl;
}
public bool eval(Board board,Dictionary nt)
{
sl.eval(board,nt);
if(nt.Containskey("return") && nt["return"]==1){
return true;
}
return false;
}
}
class Move
{
StmtList _sl;
public Move(StmtList sl)
{
_sl=sl;
}
public bool eval(Board board,Dictionary nt,Piece t,int x, int y)
{
nt["movex"]=x;
nt["movey"]=y;
sl.eval(board,nt,t);
if(nt.Containskey("return") && nt["return"]==1){
return true;
}
return false;
}
}
class Win
{
StmtList _sl;
public Win(StmtList sl)
{
_sl=sl;
}
public int eval(Board board,Dictionary nt)
{
sl.eval(board,nt);
if(nt.Containskey("winner")){
return nt["winner"];
}
return 0;
}
}
abstract class Expr
{
abstract public int eval(Board board,Dictionary nt,Piece t);
}
class Equ : Expr
{
Expr _lhs;
Expr _rhs;
public Equ(Expr lhs, Expr rhs)
{
_lhs=lhs;
_rhs=rhs;
}
public int eval(Board board,Dictionary nt,Piece t)
{
if(_lhs.eval(nt,board,t) == _rhs.eval(nt,board,t))
{
return 1;
}
return 0;
}
}
class Greater : Expr
{
Expr _lhs;
Expr _rhs;
public Greater(Expr lhs, Expr rhs)
{
_lhs=lhs;
_rhs=rhs;
}
public int eval(Board board,Dictionary nt,Piece t)
{
if(_lhs.eval(nt,board,t) > _rhs.eval(nt,board,t))
{
return 1;
}
return 0;
}
}
class GreaterEq : Expr
{
Expr _lhs;
Expr _rhs;
public GreaterEq(Expr lhs, Expr rhs)
{
_lhs=lhs;
_rhs=rhs;
}
public int eval(Board board,Dictionary nt,Piece t)
{
if(_lhs.eval(nt,board,t) >= _rhs.eval(nt,board,t))
{
return 1;
}
return 0;
}
}
class Less : Expr
{
Expr _lhs;
Expr _rhs;
public Less(Expr lhs, Expr rhs)
{
_lhs=lhs;
_rhs=rhs;
}
public int eval(Board board,Dictionary nt,Piece t)
{
if(_lhs.eval(nt,board,t) < _rhs.eval(nt,board,t))
{
return 1;
}
return 0;
}
}
class LessEq : Expr
{
Expr _lhs;
Expr _rhs;
public LessEq(Expr lhs, Expr rhs)
{
_lhs=lhs;
_rhs=rhs;
}
public int eval(Board board,Dictionary nt,Piece t)
{
if(_lhs.eval(nt,board,t) <= _rhs.eval(nt,board,t))
{
return 1;
}
return 0;
}
}
class Or : Expr
{
Expr _lhs;
Expr _rhs;
public Or(Expr lhs, Expr rhs)
{
_lhs=lhs;
_rhs=rhs;
}
public int eval(Board board,Dictionary nt,Piece t)
{
if(_lhs.eval(nt,board,t) >0 || _rhs.eval(nt,board,t)>0)
{
return 1;
}
return 0;
}
}
class And : Expr
{
Expr _lhs;
Expr _rhs;
public And(Expr lhs, Expr rhs)
{
_lhs=lhs;
_rhs=rhs;
}
public int eval(Board board,Dictionary nt,Piece t)
{
if(_lhs.eval(nt,board,t) >0 && _rhs.eval(nt,board,t)>0)
{
return 1;
}
return 0;
}
}
class Number : Expr
{
int _value;
public Number(int value)
{
_value=value;
}
public int eval(Board board,Dictionary nt,Piece t)
{
return _value;
}
}
class Ident : Expr
{
int _name;
public Ident(string name)
{
_name=name;
}
public int eval(Board board,Dictionary nt,Piece t)
{
return nt[_name];
}
}
class Times : Expr
{
Expr _lhs;
Expr _rhs;
public Times(Expr lhs, Expr rhs)
{
_lhs=lhs;
_rhs=rhs;
}
public int eval(Board board,Dictionary nt,Piece t)
{
return _lhs.eval(nt,board,t) * _rhs.eval(nt,board,t);
}
}
class Plus : Expr
{
Expr _lhs;
Expr _rhs;
public Plus(Expr lhs, Expr rhs)
{
_lhs=lhs;
_rhs=rhs;
}
public int eval(Board board,Dictionary nt,Piece t)
{
return _lhs.eval(nt,board,t) + _rhs.eval(nt,board,t);
}
}
class Minus : Expr
{
Expr _lhs;
Expr _rhs;
public Minus(Expr lhs, Expr rhs)
{
_lhs=lhs;
_rhs=rhs;
}
public int eval(Board board,Dictionary nt,Piece t)
{
return _lhs.eval(nt,board,t) - _rhs.eval(nt,board,t);
}
}
class Divide : Expr
{
Expr _lhs;
Expr _rhs;
public Divide(Expr lhs, Expr rhs)
{
_lhs=lhs;
_rhs=rhs;
}
public int eval(Board board,Dictionary nt,Piece t)
{
return (int)(_lhs.eval(nt,board,t) / _rhs.eval(nt,board,t));
}
}
class Mod : Expr
{
Expr _lhs;
Expr _rhs;
public Mod(Expr lhs, Expr rhs)
{
_lhs=lhs;
_rhs=rhs;
}
public int eval(Board board,Dictionary nt,Piece t)
{
return (int)(_lhs.eval(nt,board,t) % _rhs.eval(nt,board,t));
}
}
abstract class Stmt
{
abstract public void eval(Board board,Dictionary nt,Piece t);
}
class AssignStmt : Stmt
{
string _name;
Expr _rhs;
public AssignStmt(string name, Expr rhs)
{
_name=name;
_rhs=rhs;
}
public void eval(Board board,Dictionary nt,Piece t)
{
nt[_name]=_rhs.eval(nt,board,t);
}
}
class IfStmt : Stmt
{
Expr _cond;
StmtList _tBody;
StmtList _fBody;
public IfStmt(Expr cond, StmtList tBody, StmtList fBody)
{
_cond=cond;
_tBody=tBody;
_fBody=fBody;
}
public void eval(Board board,Dictionary nt,Piece t)
{
if(_cond.eval(nt,board,t)>0)
{
_tBody.eval(nt,board,t);
}
else
{
_fBody.eval(nt,board,t);
}
}
}
class ReplaceStmt : Stmt
{
Piece _p;
string _str;
public ReplaceStmt(Piece p,string str)
{
_p=p;
_str=str;
}
public void eval(Board board,Dictionary nt,Piece t)
{
p.Replace(_str);
}
}
class WhileStmt : Stmt
{
Expr _cond;
StmtList _body;
public IfStmt(Expr cond, StmtList body)
{
_cond=cond;
_body=body;
}
public void eval(Board board,Dictionary nt,Piece t)
{
while(_cond.eval(nt)>0)
{
body.eval(nt,board,t);
}
}
}
class StmtList
{
List<Stmt> _stmts;
public StmtList()
{
_stmts=new List<Stmt>();
}
public void insert(Stmt s)
{
_stmts.Add(s);
}
public void eval(Board board,Dictionary nt,Piece t)
{
foreach (Stmt s in _stmts)
{
s.eval(nt,board,t);
}
}
}
class This
{
public This()
{
}
public Piece eval(Board board,Dictionary nt,Piece t)
{
return t;
}
}
class BoardElement
{
Expr _x;
Expr _y;
public BoardElement(Expr x,Expr y)
{
_x=x;
_y=y;
}
public Piece eval(Board board,Dictionary nt,Piece t)
{
return board[_x.eval(board,nt,t)][_y.eval(board,nt,t)].piece;
}
}
class XVal : Expr
{
Piece _p;
public XVal(Piece p)
{
_p=p;
}
public int eval(Board board,Dictionary nt,Piece t)
{
if(_p==null)
return -1;
return _p.GetX();
}
}
class YVal : Expr
{
Piece _p;
public YVal(Piece p)
{
_p=p;
}
public int eval(Board board,Dictionary nt,Piece t)
{
if(_p==null)
return -1;
return _p.GetY();
}
}
class Direction : Expr
{
Piece _p;
public Direction(Piece p)
{
_p=p;
}
public int eval(Board board,Dictionary nt,Piece t)
{
if(_p==null)
return -1;
return _p.direction;
}
}
class Type
{
Piece _p;
public Type(Piece p)
{
_p=p;
}
public string eval(Board board,Dictionary nt,Piece t)
{
if(_p==null)
return "";
return _p.type;
}
}
class HasMoved
{
Piece _p;
public HasMoved(Piece p)
{
_p=p;
}
public int eval(Board board,Dictionary nt,Piece t)
{
if(_p==null)
return -1;
if(_p.hasMoved)
return 1;
return 0;
}
}
class StrCmp:Expr
{
Piece _p=null;
Piece _p2=null;
string s=null;
string s2=null;
public StrCmp(Piece p,Piece p2)
{
_p=p;
_p2=p2;
}
public StrCmp(Piece p,string s)
{
_p=p;
_s=s;
}
public StrCmp(string s,Piece p)
{
_p=p;
_s=s;
}
public StrCmp(string s,string s2)
{
_s=s;
_s2=s2;
}
public int eval(Board board,Dictionary nt,Piece t)
{
if(p!=null && p2!=null && p.type==p2.type)
return 1;
if(p!=null && s!=null && p.type==s)
return 1;
if(s!=null && s2!=null && s==s2)
return 1;
return 0;
}
}
/*
* GPPG does not create a default parser constructor
* Most applications will have a parser type with other
* fields such as error handlers etc. Here is a minimal
* version that just adds the default scanner object.
*/
Parser(Lexer s) : base(s) { }
static void Main(string[] args)
{
System.IO.TextReader reader;
if (args.Length > 0)
reader = new System.IO.StreamReader(args[0]);
else
reader = System.Console.In;
Parser parser = new Parser( new Lexer( reader ));
//parser.Trace = true;
Console.WriteLine("RealCalc expression evaluator, type ^C to exit");
parser.Parse();
}
/*
* Version for real arithmetic. YYSTYPE is ValueType.
*/
class Lexer: QUT.Gppg.AbstractScanner<ValueType, LexLocation>
{
private System.IO.TextReader reader;
public Lexer(System.IO.TextReader reader)
{
t.reader = reader;
}