Fyredon Engine is a 3D game engine for the Windows x64
operating system to create games from a unified interface. It provides a comprehensive set of features, such as a 3D renderer, an entity component system (ECS), animation, navigation, scripting and terrain generation so that developers can focus on making games without having to reinvent the wheel.
shawn_new_2.mp4
Developed at the University of Leeds by Sharjeel Qaiser, Isaiah Fergile-Leybourne, Niall Horn, Xiaoyuan Yang, Zechen Geng and Tianyi Yang.
git clone https://github.com/ranaxdev/Fyredon/
./Setup.bat
vs2019 Fyredon.sln
-
GLAD : OpenGL Loading Library
-
GLM : OpenGL Mathematics
-
GLFW : A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
-
Dear ImGui : Bloat-free Graphical User interface for C++ with minimal dependencies
-
Bicycle GAN : Toward Multimodal Image-to-Image Translation
-
FBX SDK : Autodesk FBX Software Developer Kit
Distributed under the MIT License. See LICENSE
for more information.
S.R. Qaiser - @pitu_dev - sc21srq@leeds.ac.uk
Project Link: https://github.com/ranaxdev/Fyredon