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Vmath.cpp
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Vmath.cpp
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#include <cstring>
#include <cmath>
#include "SharedArray.hpp"
#include "Vmath.hpp"
namespace Vmath {
template<class T> void Fill( int n, const T alpha, T *x, const int incx )
{
while( n-- ) {
*x = alpha;
x += incx;
}
}
template void Fill( int n, const double alpha, double *x, const int incx );
template void Fill( int n, const float alpha, float *x, const int incx );
template<class T> void Vmul( int n, const T *x, const int incx, const T *y,
const int incy, T*z, const int incz)
{
++n;
if (incx == 1 && incy == 1 && incz == 1) {
while( --n )
{
*z = (*x) * (*y);
++x;
++y;
++z;
}
}
else {
while( --n )
{
*z = (*x) * (*y);
x += incx;
y += incy;
z += incz;
}
}
}
template void Vmul( int n, const double *x, const int incx, const double *y,
const int incy, double*z, const int incz);
template void Vmul( int n, const float *x, const int incx, const float *y,
const int incy, float*z, const int incz);
template<class T> void Smul( int n, const T alpha, const T *x, const int incx,
T *y, const int incy)
{
++n;
if (incx == 1 && incy == 1) {
while( --n )
{
*y = alpha * (*x);
++x;
++y;
}
}
else {
while( --n )
{
*y = alpha * (*x);
x += incx;
y += incy;
}
}
}
template void Smul( int n, const double alpha, const double *x, const int incx,
double *y, const int incy);
template void Smul( int n, const float alpha, const float *x, const int incx,
float *y, const int incy);
template<class T> void Vdiv( int n, const T *x, const int incx, const T *y,
const int incy, T*z, const int incz)
{
++n;
if (incx == 1 && incy == 1) {
while( --n )
{
*z = (*x) / (*y);
++x;
++y;
++z;
}
}
else {
while( --n )
{
*z = (*x) / (*y);
x += incx;
y += incy;
z += incz;
}
}
}
template void Vdiv( int n, const double *x, const int incx, const double *y,
const int incy, double*z, const int incz);
template void Vdiv( int n, const float *x, const int incx, const float *y,
const int incy, float*z, const int incz);
template<class T> void Sdiv( int n, const T alpha, const T *x,
const int incx, T *y, const int incy)
{
++n;
if (incx == 1 && incy == 1) {
while( --n ) {
*y = alpha / (*x);
++x;
++y;
}
}
else {
while( --n ) {
*y = alpha / (*x);
x += incx;
y += incy;
}
}
}
template void Sdiv( int n, const double alpha, const double *x,
const int incx, double *y, const int incy);
template void Sdiv( int n, const float alpha, const float *x,
const int incx, float *y, const int incy);
template<class T> void Vadd( int n, const T *x, const int incx, const T *y,
const int incy, T *z, const int incz)
{
while( n-- ) {
*z = (*x) + (*y);
x += incx;
y += incy;
z += incz;
}
}
template void Vadd( int n, const double *x, const int incx, const double *y,
const int incy, double *z, const int incz);
template void Vadd( int n, const float *x, const int incx, const float *y,
const int incy, float *z, const int incz);
template<class T> void Sadd( int n, const T alpha, const T *x,
const int incx, T *y, const int incy)
{
++n;
if (incx == 1 && incy == 1) {
while( --n ) {
*y = alpha + (*x);
++x;
++y;
}
}
else {
while( --n ) {
*y = alpha + (*x);
x += incx;
y += incy;
}
}
}
template void Sadd( int n, const double alpha, const double *x,
const int incx, double *y, const int incy);
template void Sadd( int n, const float alpha, const float *x,
const int incx, float *y, const int incy);
template<class T> void Vsub( int n, const T *x, const int incx, const T *y,
const int incy, T *z, const int incz)
{
++n;
if (incx == 1 && incy == 1 && incz == 1) {
while( --n ) {
*z = (*x) - (*y);
++x;
++y;
++z;
}
}
else {
while( --n ) {
*z = (*x) - (*y);
x += incx;
y += incy;
z += incz;
}
}
}
template void Vsub( int n, const double *x, const int incx, const double *y,
const int incy, double *z, const int incz);
template void Vsub( int n, const float *x, const int incx, const float *y,
const int incy, float *z, const int incz);
template<class T> void Zero(int n, T *x, const int incx)
{
if(incx == 1) {
std::memset(x,'\0', n*sizeof(T));
}
else {
T zero = 0;
++n;
while(--n)
{
*x = zero;
x+=incx;
}
}
}
template void Zero(int n, double *x, const int incx);
template void Zero(int n, float *x, const int incx);
template<class T> void Neg( int n, T *x, const int incx)
{
while( n-- ) {
*x = -(*x);
x += incx;
}
}
template void Neg( int n, double *x, const int incx);
template void Neg( int n, float *x, const int incx);
/// \brief sqrt y = sqrt(x)
template<class T> void Vsqrt(int n, const T *x, const int incx,
T *y, const int incy)
{
while (n--) {
*y = sqrt( *x );
x += incx;
y += incy;
}
}
template void Vsqrt(int n, const double *x, const int incx,
double *y, const int incy);
template void Vsqrt(int n, const float *x, const int incx,
float *y, const int incy);
/// \brief vabs: y = |x|
template<class T> void Vabs(int n, const T *x, const int incx,
T *y, const int incy)
{
while( n-- ) {
*y = ( *x >0)? *x:-(*x);
x += incx;
y += incy;
}
}
template void Vabs(int n, const double *x, const int incx,
double *y, const int incy);
template void Vabs(int n, const float *x, const int incx,
float *y, const int incy);
/********** Triad routines ***********************/
/// \brief vvtvp (vector times vector plus vector): z = w*x + y
template<class T> void Vvtvp(int n,
const T *w, const int incw,
const T *x, const int incx,
const T *y, const int incy,
T *z, const int incz)
{
while( n-- ) {
*z = (*w) * (*x) + (*y);
w += incw;
x += incx;
y += incy;
z += incz;
}
}
template void Vvtvp(int n,
const double *w, const int incw,
const double *x, const int incx,
const double *y, const int incy,
double *z, const int incz);
template void Vvtvp(int n,
const float *w, const int incw,
const float *x, const int incx,
const float *y, const int incy,
float *z, const int incz);
/// \brief vvtvm (vector times vector plus vector): z = w*x - y
template<class T> void Vvtvm(int n, const T *w, const int incw, const T *x,
const int incx, const T *y, const int incy,
T *z, const int incz)
{
while( n-- ) {
*z = (*w) * (*x) - (*y);
w += incw;
x += incx;
y += incy;
z += incz;
}
}
template void Vvtvm(int n, const double *w, const int incw, const double *x,
const int incx, const double *y, const int incy,
double *z, const int incz);
template void Vvtvm(int n, const float *w, const int incw, const float *x,
const int incx, const float *y, const int incy,
float *z, const int incz);
/// \brief svtvp (scalar times vector plus vector): z = alpha*x + y
template<class T> void Svtvp(int n, const T alpha, const T *x,
const int incx, const T *y, const int incy,
T *z, const int incz)
{
++n;
if (incx == 1 && incy == 1 && incz == 1) {
while( --n ) {
*z = alpha * (*x) + (*y);
++x;
++y;
++z;
}
}
else {
while( --n ) {
*z = alpha * (*x) + (*y);
x += incx;
y += incy;
z += incz;
}
}
}
template void Svtvp(int n, const double alpha, const double *x,
const int incx, const double *y, const int incy,
double *z, const int incz);
template void Svtvp(int n, const float alpha, const float *x,
const int incx, const float *y, const int incy,
float *z, const int incz);
/// \brief svtvp (scalar times vector plus vector): z = alpha*x - y
template<class T> void Svtvm(int n, const T alpha, const T *x,
const int incx, const T *y, const int incy,
T *z, const int incz)
{
while( n-- ) {
*z = alpha * (*x) - (*y);
x += incx;
y += incy;
z += incz;
}
}
template void Svtvm(int n, const double alpha, const double *x,
const int incx, const double *y, const int incy,
double *z, const int incz);
template void Svtvm(int n, const float alpha, const float *x,
const int incx, const float *y, const int incy,
float *z, const int incz);
/// \brief vvtvvtp (vector times vector plus vector times vector):
// z = v*w + x*y
template<class T> void Vvtvvtp (int n,
const T* v, int incv,
const T* w, int incw,
const T* x, int incx,
const T* y, int incy,
T* z, int incz)
{
while( n-- ){
*z = (*v) * (*w) + (*x) * (*y);
v += incv;
w += incw;
x += incx;
y += incy;
z += incz;
}
}
template void Vvtvvtp (int n,
const double* v, int incv,
const double* w, int incw,
const double* x, int incx,
const double* y, int incy,
double* z, int incz);
template void Vvtvvtp (int n,
const float* v, int incv,
const float* w, int incw,
const float* x, int incx,
const float* y, int incy,
float* z, int incz);
/// \brief vvtvvtm (vector times vector minus vector times vector):
// z = v*w - x*y
template<class T> void Vvtvvtm (int n,
const T* v, int incv,
const T* w, int incw,
const T* x, int incx,
const T* y, int incy,
T* z, int incz)
{
while( n-- ) {
*z = (*v) * (*w) - (*x) * (*y);
v += incv;
w += incw;
x += incx;
y += incy;
z += incz;
}
}
template void Vvtvvtm (int n,
const double* v, int incv,
const double* w, int incw,
const double* x, int incx,
const double* y, int incy,
double* z, int incz);
template void Vvtvvtm (int n,
const float* v, int incv,
const float* w, int incw,
const float* x, int incx,
const float* y, int incy,
float* z, int incz);
/// \brief vvtvvtp (scalar times vector plus scalar times vector):
// z = alpha*x + beta*y
template<class T> void Svtsvtp (int n,
const T alpha,
const T* x, int incx,
const T beta,
const T* y, int incy,
T* z, int incz)
{
while( n-- ) {
*z = alpha * (*x) + beta * (*y);
x += incx;
y += incy;
z += incz;
}
}
template void Svtsvtp (int n,
const double alpha,
const double* x, int incx,
const double beta,
const double* y, int incy,
double* z, int incz);
template void Svtsvtp (int n,
const float alpha,
const float* x, int incx,
const float beta,
const float* y, int incy,
float* z, int incz);
/// \brief Vstvpp (scalar times vector plus vector plus vector):
// z = v*w + x*y
template<class T> void Vstvpp(int n,
const T alpha,
const T* v, int incv,
const T* w, int incw,
const T* x, int incx,
T* z, int incz)
{
while( n-- ) {
*z = alpha * (*v) + (*w) + (*x);
v += incv;
w += incw;
x += incx;
z += incz;
}
}
template void Vstvpp(int n, const double alpha, const double* v, int
incv, const double* w, int incw, const double* x,
int incx, double* z, int incz);
template void Vstvpp(int n, const float alpha, const float* v, int
incv, const float* w, int incw, const float* x,
int incx, float* z, int incz);
template<typename T> void Vcopy(int n, const T *x, const int incx, T
*y, const int incy) {
if( incx ==1 && incy == 1) {
memcpy(y,x,n*sizeof(T));
}
else {
while( n-- ) {
*y = *x;
x += incx;
y += incy;
}
}
}
template void Vcopy(int n, const double *x, const int incx, double *y,
const int incy);
template void Vcopy(int n, const float *x, const int incx, float *y,
const int incy);
}