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Reinforcement learning with DQN algorithm on LunarLander

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Deep Q-Network in OpenAI Gym LunarLander environment

Reinforcement learning agent that learns to land a rocket optimally!

landing.gif

Motivation

I made this because I wanted to learn about deep reinforcement learning. I had already implemented Q-learning algorithm for Taxi environment and I wanted to tackle more challening environment. Lunar lander wasn't an easy environment but it seemed fun and I also like rockets!

Features

  • Off-policy model free Q-learning with deep neural network
  • Experience replay and separate target network for more stable learning
  • Able to solve LunarLander environment (LunarLander-v2 is considered "solved" when the agent obtains an average reward of at least 200 over 100 consecutive episodes.)
  • Uses Double DQN target for better performance

Technologies

  • Python 3.7
  • OpenAI Gym 0.17.3
  • Numpy 1.19.3
  • matplotlib 3.3.2
  • Tensorflow 1.15.4
  • tqdm 4.51.0
  • box2d 2.3.10

Usage

Install the requirements

pip install -r requirements.txt

Run main.py to start training, you will get a plot if you abort the training with Ctrl-C.

python main.py

Run example.py to see pre-trained agent in action.

python example.py

Additional info

Based on Deepmind's DQN paper: Mnih, Volodymyr, et al. "Human-level control through deep reinforcement learning." (2015)

Double DQN from: Van Hasselt, Hado, Arthur Guez, and David Silver. "Deep reinforcement learning with double q-learning." (2015)

Environment https://gym.openai.com/envs/LunarLander-v2/

TODO

  • DQN extensions
    • Prioritized experience replay
    • Dueling-DQN
  • Refactoring and better documentation

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