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changelog.txt
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changelog.txt
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- 1.1.3 (SNAPSHOT)
- PC: updated Launch4j to 2.5.0
- PC: embedded JDK updated to 23+38
- PC: updated GoSDK for launcher to 1.23.1
- 1.1.2 (24-dec-2022)
- PC: added AppImage PC client version for amd64
- PC: added Launch4j wraqpped PC client version (without embedded JDK)
- PC: embedded JDK updated to 19.0.1+11
- PC: updated GoSDK for launcher to 1.19.4
- 1.1.1 (20-sep-2022)
- PC: windows launcher moved from i386 to amd64 to prevent antivirus false positive detection
- PC: embedded JDK updated to 17.0.4.1+1
- PC: updated GoSDK for launcher to 1.19.1
- PC: added MacOS DMG bundle for PC client
- 1.1.0 (26-sep-2021)
- __PC: added serverless LAN network game mode__
- PC: embedded JDK updated to 17+35
- PC: improved send of fire request through network in the end of fire animation
- PC: refactoring
- 1.0.3 (23-may-2021)
- PC: improved select of start frame for ships
- PC: fixed ratio of morse2 sound
- PC: improved select of firing ship to make better probability for air-carrier and dreadnoughts
- 1.0.2 (25-mar-2021)
- PC: updated embedded OpenJDK to 16+36
- PC: updated Launch4J starter
- PC: minor improvements and fixes of form title show under different host-OS
- PC: fixed show of game cursor under MacOS
- PC: minor refactoring
- 1.0.1 (27-feb-2021)
- PC: reworked cursor sprite to image
- PC: improvements and fixes in full screen processing
- PC: added version for MacOS Aarch64
- 1.0.0 (31-jan-2021)
- initial release of restored version with old GFX play-room server support