diff --git a/src/game/chars/CCharAct.cpp b/src/game/chars/CCharAct.cpp index 51e2d18f0..f75b768ef 100644 --- a/src/game/chars/CCharAct.cpp +++ b/src/game/chars/CCharAct.cpp @@ -3261,7 +3261,7 @@ bool CChar::Death() pClient->addPlayerWarMode(); pClient->addSeason(SEASON_Desolate); pClient->addMapWaypoint(pCorpse, MAPWAYPOINT_Corpse); // add corpse map waypoint on enhanced clients - pClient->addTargetCancel(); // cancel target if player death + pClient->addTargetCancel(); // cancel target if player death CItem *pPack = LayerFind(LAYER_PACK); if ( pPack )