Releases: rayshader/cp2077-red-cli
Releases · rayshader/cp2077-red-cli
v0.4.0
Changed
- improved formatting of time.
Added
watch
command to detect changes in scripts (.reds), install them in game's directory when type checks successfully, and trigger hot reload with RedHotTools.debounceTime
setting to configure the amount of time to wait between no new type checks and triggering a hot reload (minimum of 1000ms, default is 3000ms).watchTime
setting to keep track of the total amount of time elapsed when using the commandwatch
.
v0.3.0
Fixed
- flags
--debug
/--release
are now applied as expected withbundle
andinstall
commands.
Changed
- option
dist
is now deprecated in favor of optionstage
inred.config.json
. - filename of an archive is now
<name>-X.Y.Z.zip
instead of<name>-vX.Y.Z.zip
.
Added
- support to install / pack CET scripts using
scripts.cet
options inred.config.json
.
v0.2.2
v0.2.1
v0.2.0
Fixed
- crash with
install
command when "plugin" option is not provided. Option
must be optional as it is only useful for RED4ext plugin.
Changed
install
command is now usingdebug
mode by default (wasrelease
mode).
v0.1.0
Features
- command to bundle scripts (merge per module).
- command to install scripts in game's directory.
- command to pack scripts in an archive, ready to release.
- support Redscript scripts.
- support RED4ext plugin.
- optionally copy LICENSE file in
r6\scripts\<Mod>
inrelease
mode.