From 10c0e56cdfd7ae7ca2755cfb7f6e05d5f37bdef3 Mon Sep 17 00:00:00 2001 From: rtsonneveld Date: Sun, 7 Jun 2020 13:53:48 +0200 Subject: [PATCH] Create README.md --- README.md | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 README.md diff --git a/README.md b/README.md new file mode 100644 index 0000000..bd6484b --- /dev/null +++ b/README.md @@ -0,0 +1,18 @@ +# Ray2Mod_NewProject +Boilerplate project to quickly get started with Ray2Mod + +You can download this repository as a template under the releases page. + +To begin modding Rayman 2, you have to add Ray2Mod.dll as a reference to this project: + 1. Right click References in the Solution Explorer + 2. Click Browse and locate Ray2Mod.dll + 3. Press OK to add the reference + + Now you can run your mod by building this project and dragging the exported DLL onto ModRunner.exe + To automatically start the ModRunner when clicking Start, configure the following: + 1. Click Project -> Properties... + 2. Open the Debug configuration on the left + 3. As start action, select "Start external program" and Browse for ModRunner.exe + 4. Under start options, set the command line arguments to .dll (for example Ray2Mod_NewProject.dll) + + Now the ModRunner will start and inject your mod whenever you click start.