You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hey, not sure if anyone still checks this, but figured I'd give it a shot. Would it be possible for you to use the "pixelated bilinear" type of scaling used by emulators such as mGBA on here? Right now it seems like you either have fullscreen as a blurry mess or with different sized rows of pixels, and 2.5x mode is still quite small. Or at least a 2.75x scaling option. Thanks!
The text was updated successfully, but these errors were encountered:
Hey, not sure if anyone still checks this, but figured I'd give it a shot. Would it be possible for you to use the "pixelated bilinear" type of scaling used by emulators such as mGBA on here? Right now it seems like you either have fullscreen as a blurry mess or with different sized rows of pixels, and 2.5x mode is still quite small. Or at least a 2.75x scaling option. Thanks!
The text was updated successfully, but these errors were encountered: