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Altera frequência de eventos
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rbertoche committed Jul 5, 2024
1 parent fc98c6f commit 7f7bdb4
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Original file line number Diff line number Diff line change
Expand Up @@ -23,9 +23,15 @@ public sealed class BasicStationEventSchedulerSystem : GameRuleSystem<BasicStati
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly EventManagerSystem _event = default!;

// Pirata
public const float MinEventTime = 60 * 5;
public const float MaxEventTime = 60 * 30;
/*
public const float MinEventTime = 60 * 3;
public const float MaxEventTime = 60 * 10;
*/

protected override void Ended(EntityUid uid, BasicStationEventSchedulerComponent component, GameRuleComponent gameRule,
GameRuleEndedEvent args)
{
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