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Cartas........ denovo....! 🃏 (Cards Einstein Engines Patch) #143
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* Adds cards sprites from Paradise * Adds Cards entities * adds Card Decks They can be joined, shuffled, and cards can be picked up from them! * Make cards flippable * Make Card Decks show what's on their pile Known bugs: Decks are not updated at start Decks sprites are glitched at spawn menu * Adds Cards ftl files * Adds Cards SFX, Fixes decks sprites not starting correctly, Refactors the code Known bugs: Decks sprites are STILL glitched at spawn menu * Adds deck organization (flipping all cards to a specific direction) and fixes deck sprites appearing wrongly at spawn menu * Add CardsHandMenu, makes Cards rotatable, Refactor events * Fixes Cards not joining correctly and cards being added to stacks in a weird way Still more bugs to be fixed tho * Makes the card draw function from CardHand actually work and other things Re-adds ComponentStartup to carddecksystem, but preventing it to appear as an error Refactors namespace of Stack * Makes Card Hand sprite change dynamically * Fixes Audio and makes card hands to decks interaction better * Some fixes, FTL texts and refactors Adds ftl entries Refactors CardHandSystem importing cardstacksystem twice Fixes InteractUsing events not being handled at all * Adds option to get a specific card from hand if picked with empty hand. Prevent Stack joining with itself * Retexture Card Sprites and adds Card boxes sprites Co-Authored-By: VictorJob <117521143+VICTorjob@users.noreply.github.com> * Adds ways to view how many cards are there in stacks * Fixes card names not appearing properly at card hand menu * Add Convert from hand to deck cards button * Muda o nome do conjunto Preto para Conjunto mão do povo * Add a way to fill storages ONLY when someone interacts with them * Change convertToDeck verb icon * Change convertToDeck verb icon * Rework of how Card Hand/Deck Sprite layers work so it allows multilayered cards * Adds a way to split decks in half * Adds CardBox to vending machines * Fix OpenTriggeredStorageFillSystem not removing itself at the end * Fixes sound collection * removes white space from texture names I guess this fixes the issue...? --------- Co-authored-by: VictorJob <117521143+VICTorjob@users.noreply.github.com>
RSI Diff Bot; head commit c950380 merging into ca23b25 Resources/Textures/EstacaoPirata/Objects/Misc/cards.rsi
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Sep 12, 2024
Oi, desculpa, eu vi ontem mas com o caos que tava rolando no discord acabei esquecendo não respondendo a tempo, quando vc tiver cabeça abre um chat comigo por favor! |
Mergido! |
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Mesma coisa que o PR abaixo, porém adaptado para a codebase EE
Same thing as the PR below, but adapted for the EE codebase.
#104
TRUUUCOOOOOOOOOOOOOOOOOOO!!!!!