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Sprites mais bonitinhas #28

Merged
merged 1 commit into from
Sep 16, 2023
Merged

Sprites mais bonitinhas #28

merged 1 commit into from
Sep 16, 2023

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VictorJob
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só pra testar.

só pra testar.
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RSI Diff Bot; head commit 1b37903 merging into 4dea13f
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/Objects/Tools/drill.rsi

State Old New Status
drill_bolt Modified
drill_screw Modified
equipped-BELT Modified
inhand-left Modified
inhand-right Modified

Resources/Textures/Objects/Tools/jaws_of_life.rsi

State Old New Status
equipped-BELT Modified
inhand-left Modified
inhand-right Modified
jaws_cutter Modified
jaws_pry Modified
syn_jaws_cutter Modified
syn_jaws_pry Modified

@rbertoche rbertoche merged commit 1b37903 into rbertoche:pirata Sep 16, 2023
3 checks passed
Day-OS pushed a commit to Day-OS/estacao-pirata-14 that referenced this pull request Mar 2, 2024
A tab in the HumanoidProfile editor with more tabs for categorization
used to select items (toys/clothing) that you wish to spawn with when
you join the round. Each item has an amount of points it takes, you have
a default of 9(?) points to spend.
Bloated to a remake of the character editor UI entirely.

- [x] LoadoutPrototype
- [x] Debug Prototypes
- [x] More example prototypes
- [x] Release Prototypes
- [x] Why do we need 2 variables to categorize it?
---
- [x] Character editor tab
- [x] Locale
- [x] Loadout tabs, autogenerated via prototypes
- [x] Fix traits and loadouts unrendering the preview
- [x] Better solution for reloading UI instead of saving
- [ ] Scrolling SubTab bar
- [x] Scrolling loadout list
- [x] Icons in the list
---
- [x] Points system
- [x] Job whitelist
- [x] Show job whitelist in tooltip
---
- [x] Database
- [x] Save loadout preferences
---
- [x] Give items on join, in bag (on floor if no bag)
- [x] Exclusive option, tries to equip the item wherever it can

---------

Co-authored-by: Pspritechologist <81725545+Pspritechologist@users.noreply.github.com>
rbertoche pushed a commit that referenced this pull request Mar 4, 2024
A tab in the HumanoidProfile editor with more tabs for categorization
used to select items (toys/clothing) that you wish to spawn with when
you join the round. Each item has an amount of points it takes, you have
a default of 9(?) points to spend.
Bloated to a remake of the character editor UI entirely.

- [x] LoadoutPrototype
- [x] Debug Prototypes
- [x] More example prototypes
- [x] Release Prototypes
- [x] Why do we need 2 variables to categorize it?
---
- [x] Character editor tab
- [x] Locale
- [x] Loadout tabs, autogenerated via prototypes
- [x] Fix traits and loadouts unrendering the preview
- [x] Better solution for reloading UI instead of saving
- [ ] Scrolling SubTab bar
- [x] Scrolling loadout list
- [x] Icons in the list
---
- [x] Points system
- [x] Job whitelist
- [x] Show job whitelist in tooltip
---
- [x] Database
- [x] Save loadout preferences
---
- [x] Give items on join, in bag (on floor if no bag)
- [x] Exclusive option, tries to equip the item wherever it can

---------

Co-authored-by: Pspritechologist <81725545+Pspritechologist@users.noreply.github.com>
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2 participants