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Animation skeletons don't import correctly in Blender 2.79b #20

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JustDirectCode opened this issue May 17, 2021 · 1 comment
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@JustDirectCode
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Simply put, if I tried to import an .egg model with animations it just doesn't import correctly, I'm not sure if it's an .egg issue or an importer issue.

Here's an image of t-pose
image
And here's me moving every bone away from the origin
image
Some parts of the model just don't get converted with the skeleton rig.

@JustDirectCode
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mickey-1200 - Copy.txt
Here's the egg file. I changed it to .txt since github doesn't support egg files, just change the suffix to .egg and it should work fine.

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