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Fix Global Usings One Per Project (#3648)
Issues with a single file where invalid usings exist. <!-- Please be sure to read the [Contribute](https://github.com/reactiveui/reactiveui#contribute) section of the README --> **What kind of change does this PR introduce?** <!-- Bug fix, feature, docs update, ... --> Fix **What is the current behavior?** <!-- You can also link to an open issue here. --> A single GlobalUsing file is used **What is the new behavior?** <!-- If this is a feature change --> Multiple GlobalUsing files are used to remove the issue where usings are included that are invalid for some projects **What might this PR break?** none expected **Please check if the PR fulfills these requirements** - [ ] Tests for the changes have been added (for bug fixes / features) - [ ] Docs have been added / updated (for bug fixes / features) **Other information**:
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// Copyright (c) 2023 .NET Foundation and Contributors. All rights reserved. | ||
// Licensed to the .NET Foundation under one or more agreements. | ||
// The .NET Foundation licenses this file to you under the MIT license. | ||
// See the LICENSE file in the project root for full license information. | ||
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global using global::Splat; | ||
global using global::System; | ||
global using global::System.Collections.Generic; | ||
global using global::System.ComponentModel; | ||
global using global::System.Diagnostics.CodeAnalysis; | ||
global using global::System.Linq; | ||
global using global::System.Reactive; | ||
global using global::System.Reactive.Linq; | ||
global using global::System.Reactive.Subjects; | ||
global using global::System.Reactive.Threading.Tasks; | ||
global using global::System.Threading.Tasks; |
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// Copyright (c) 2023 .NET Foundation and Contributors. All rights reserved. | ||
// Licensed to the .NET Foundation under one or more agreements. | ||
// The .NET Foundation licenses this file to you under the MIT license. | ||
// See the LICENSE file in the project root for full license information. | ||
|
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global using global::Splat; | ||
global using global::System; | ||
global using global::System.Collections.Generic; | ||
global using global::System.ComponentModel; | ||
global using global::System.Diagnostics.CodeAnalysis; | ||
global using global::System.Linq; | ||
global using global::System.Reactive; | ||
global using global::System.Reactive.Linq; | ||
global using global::System.Reactive.Subjects; | ||
global using global::System.Reactive.Threading.Tasks; | ||
global using global::System.Threading.Tasks; |
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// Copyright (c) 2023 .NET Foundation and Contributors. All rights reserved. | ||
// Licensed to the .NET Foundation under one or more agreements. | ||
// The .NET Foundation licenses this file to you under the MIT license. | ||
// See the LICENSE file in the project root for full license information. | ||
|
||
global using global::System; | ||
global using global::System.Collections.Generic; | ||
global using global::System.ComponentModel; | ||
global using global::System.Diagnostics.CodeAnalysis; | ||
global using global::System.Linq; | ||
global using global::System.Reactive; | ||
global using global::System.Reactive.Concurrency; | ||
global using global::System.Reactive.Disposables; | ||
global using global::System.Reactive.Linq; | ||
global using global::System.Reactive.Subjects; |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,7 @@ | ||
// Copyright (c) 2023 .NET Foundation and Contributors. All rights reserved. | ||
// Licensed to the .NET Foundation under one or more agreements. | ||
// The .NET Foundation licenses this file to you under the MIT license. | ||
// See the LICENSE file in the project root for full license information. | ||
|
||
global using global::System; | ||
global using global::System.Reactive.Linq; |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,7 @@ | ||
// Copyright (c) 2023 .NET Foundation and Contributors. All rights reserved. | ||
// Licensed to the .NET Foundation under one or more agreements. | ||
// The .NET Foundation licenses this file to you under the MIT license. | ||
// See the LICENSE file in the project root for full license information. | ||
|
||
global using global::Splat; | ||
global using global::System; |
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@@ -0,0 +1,17 @@ | ||
// Copyright (c) 2023 .NET Foundation and Contributors. All rights reserved. | ||
// Licensed to the .NET Foundation under one or more agreements. | ||
// The .NET Foundation licenses this file to you under the MIT license. | ||
// See the LICENSE file in the project root for full license information. | ||
|
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global using global::Splat; | ||
global using global::System; | ||
global using global::System.ComponentModel; | ||
global using global::System.Linq; | ||
global using global::System.Linq.Expressions; | ||
global using global::System.Reactive; | ||
global using global::System.Reactive.Concurrency; | ||
global using global::System.Reactive.Disposables; | ||
global using global::System.Reactive.Linq; | ||
global using global::System.Reactive.Subjects; | ||
global using global::System.Threading; | ||
global using global::System.Threading.Tasks; |
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@@ -0,0 +1,9 @@ | ||
// Copyright (c) 2023 .NET Foundation and Contributors. All rights reserved. | ||
// Licensed to the .NET Foundation under one or more agreements. | ||
// The .NET Foundation licenses this file to you under the MIT license. | ||
// See the LICENSE file in the project root for full license information. | ||
|
||
global using global::Splat; | ||
global using global::System.Collections.Generic; | ||
global using global::System.Linq; | ||
global using global::System.Reactive.Linq; |
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@@ -0,0 +1,11 @@ | ||
// Copyright (c) 2023 .NET Foundation and Contributors. All rights reserved. | ||
// Licensed to the .NET Foundation under one or more agreements. | ||
// The .NET Foundation licenses this file to you under the MIT license. | ||
// See the LICENSE file in the project root for full license information. | ||
|
||
global using global::System; | ||
global using global::System.Collections.Generic; | ||
global using global::System.Reactive; | ||
global using global::System.Reactive.Linq; | ||
global using global::System.Reactive.Subjects; | ||
global using global::System.Threading.Tasks; |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,12 @@ | ||
// Copyright (c) 2023 .NET Foundation and Contributors. All rights reserved. | ||
// Licensed to the .NET Foundation under one or more agreements. | ||
// The .NET Foundation licenses this file to you under the MIT license. | ||
// See the LICENSE file in the project root for full license information. | ||
|
||
global using global::System; | ||
global using global::System.Collections.Generic; | ||
global using global::System.Reactive; | ||
global using global::System.Reactive.Concurrency; | ||
global using global::System.Reactive.Disposables; | ||
global using global::System.Threading; | ||
global using global::System.Threading.Tasks; |
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@@ -7,8 +7,6 @@ | |
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using ReactiveUI.Tests.Winforms; | ||
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using Xunit; | ||
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namespace ReactiveUI.Tests | ||
{ | ||
/// <summary> | ||
|
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@@ -5,8 +5,6 @@ | |
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using DynamicData; | ||
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using Xunit; | ||
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namespace ReactiveUI.Tests | ||
{ | ||
/// <summary> | ||
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@@ -9,8 +9,6 @@ | |
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using ReactiveUI.Testing; | ||
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using Xunit; | ||
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namespace ReactiveUI.Tests | ||
{ | ||
/// <summary> | ||
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