NetworkState is a lightweight Reachability/Internet Connection
library for SwiftUI
.
Using Swift Package Manager, add it as a Swift Package in Xcode 11.0 or later, select File > Swift Packages > Add Package Dependency...
and add the repository URL:
https://github.com/rebeloper/NetworkState.git
Download and include the NetworkState
folder and files in your codebase.
- iOS 13+
- Swift 5.3+
Import NetworkState
into your View
import NetworkState
Here's the list of the awesome features NetworkState
has:
- has a
@Published
isOnline
variable to inspect - access it as an
@EnvironmentObject
throughout your app - easy to set up; easier to use
First create a NetworkState
object and add it as an environmentObject
to your root View
.
import SwiftUI
import NetworkState
@main
struct NetworkStateDemoApp: App {
// 1.
let networkState = NetworkState()
var body: some Scene {
WindowGroup {
// 2.
ContentView().environmentObject(networkState)
}
}
}
Grab that EnvironmentObject
(1.) and use the isOnline
@Published
variable (2.) to render out your UI. Optionally you could refres/check the connectivity with isConnected()
.
import SwiftUI
import NetworkState
struct ContentView: View {
// 1.
@EnvironmentObject var networkState: NetworkState
@State var isOnline = false
var body: some View {
VStack(spacing: 12) {
// 2.
if networkState.isOnline {
Image(systemName: "wifi").font(.largeTitle)
} else {
Image(systemName: "wifi.slash").font(.largeTitle)
}
// or
// Image(systemName: networkState.isOnline ? "wifi" : "wifi.slash").font(.largeTitle)
// 3.
Button(action: {
if let isConnected = networkState.isConnected(), isConnected {
isOnline = isConnected
} else {
isOnline = false
}
}, label: {
Text("Refresh manually")
})
if isOnline {
Text("Showing this text only after we tapped the Button and if network is Connected")
}
}
}
}
For a comprehensive Demo project check out: NetworkStateDemo
rebeloper.com / YouTube / Shop / Mentoring
The MIT License (MIT)
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