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Update plugintesting faq
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Also add it to Penumbra's server
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reiichi001 committed Aug 4, 2024
1 parent 0a468e6 commit 676dce7
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3 changes: 2 additions & 1 deletion config/1023013496251756555/faqs/plugintesting.js
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Expand Up @@ -4,7 +4,8 @@ exports.answer = async client => ({
+ `1. Type \`/xlsettings\` in game.\n`
+ `2. Go to the \`Experimental\` tab\n`
+ `3. Click the checkbox for \`Get plugin testing builds\`\n`
+ `4. Save / Save and Close\n`
+ `4. Read the instructions on how to receive test builds for specific plugins.\n`
+ `5. Save / Save and Close\n`
+ `\n`
+ `**Please note that testing plugins can/will have bugs and may change dramatically before final release. `
+ `Especially on newer plugins, they could crash your game. `
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3 changes: 2 additions & 1 deletion config/581875019861328007/faqs/plugintesting.js
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,8 @@ exports.answer = async client => ({
+ `1. Type \`/xlsettings\` in game.\n`
+ `2. Go to the \`Experimental\` tab\n`
+ `3. Click the checkbox for \`Get plugin testing builds\`\n`
+ `4. Save / Save and Close\n`
+ `4. Read the instructions on how to receive test builds for specific plugins.\n`
+ `5. Save / Save and Close\n`
+ `\n`
+ `**Please note that testing plugins can/will have bugs and may change dramatically before final release. `
+ `Especially on newer plugins, they could crash your game. `
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34 changes: 34 additions & 0 deletions config/884363610640498698/faqs/plugintesting.js
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@@ -0,0 +1,34 @@
exports.answer = async client => ({
title: `How to enable Plugin Testing`,
description: `General "how to enable plugin test builds" steps:\n`
+ `1. Type \`/xlsettings\` in game.\n`
+ `2. Go to the \`Experimental\` tab\n`
+ `3. Click the checkbox for \`Get plugin testing builds\`\n`
+ `4. Read the instructions on how to receive test builds for specific plugins.\n`
+ `5. Save / Save and Close\n`
+ `\n`
+ `**Please note that testing plugins can/will have bugs and may change dramatically before final release. `
+ `Especially on newer plugins, they could crash your game. `
+ `For troubleshooting, please keep questions/comments/issues in the <#719513457988337724> channel.** `
+ `More info [HERE](https://goatcorp.github.io/faq/dalamud_troubleshooting#q-how-do-i-enable-plugin-test-builds)`,
color: client.config.EMBED_NORMAL_COLOR,
footer: {
"text": client.config.FRANZBOT_VERSION,
},
});

exports.info = {
name: "plugintesting",
category: "info",
aliases: [
"pt",
"plugintest",
"pluginstest",
// "plugintesting",
"pluginstesting",
"testplugin",
"testplugins",
"testingplugin",
"testingplugins",
],
};
3 changes: 2 additions & 1 deletion config/915959680080171018/faqs/plugintesting.js
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,8 @@ exports.answer = async client => ({
+ `1. Type \`/xlsettings\` in game.\n`
+ `2. Go to the \`Experimental\` tab\n`
+ `3. Click the checkbox for \`Get plugin testing builds\`\n`
+ `4. Save / Save and Close\n`
+ `4. Read the instructions on how to receive test builds for specific plugins.\n`
+ `5. Save / Save and Close\n`
+ `\n`
+ `**Please note that testing plugins can/will have bugs and may change dramatically before final release. `
+ `Especially on newer plugins, they could crash your game. `
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