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exports.answer = async client => ({ | ||
title: `How to enable Plugin Testing`, | ||
description: `General "how to enable plugin test builds" steps:\n` | ||
+ `1. Type \`/xlsettings\` in game.\n` | ||
+ `2. Go to the \`Experimental\` tab\n` | ||
+ `3. Click the checkbox for \`Get plugin testing builds\`\n` | ||
+ `4. Read the instructions on how to receive test builds for specific plugins.\n` | ||
+ `5. Save / Save and Close\n` | ||
+ `\n` | ||
+ `**Please note that testing plugins can/will have bugs and may change dramatically before final release. ` | ||
+ `Especially on newer plugins, they could crash your game. ` | ||
+ `For troubleshooting, please keep questions/comments/issues in the <#719513457988337724> channel.** ` | ||
+ `More info [HERE](https://goatcorp.github.io/faq/dalamud_troubleshooting#q-how-do-i-enable-plugin-test-builds)`, | ||
color: client.config.EMBED_NORMAL_COLOR, | ||
footer: { | ||
"text": client.config.FRANZBOT_VERSION, | ||
}, | ||
}); | ||
|
||
exports.info = { | ||
name: "plugintesting", | ||
category: "info", | ||
aliases: [ | ||
"pt", | ||
"plugintest", | ||
"pluginstest", | ||
// "plugintesting", | ||
"pluginstesting", | ||
"testplugin", | ||
"testplugins", | ||
"testingplugin", | ||
"testingplugins", | ||
], | ||
}; |
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