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refactor(scenes): convert to jsx #35

refactor(scenes): convert to jsx

refactor(scenes): convert to jsx #35

name: release-please
on:
push:
branches:
- master
permissions:
contents: write
pull-requests: write
jobs:
release-please:
runs-on: ubuntu-latest
outputs:
release_created: ${{ steps.release.outputs.release_created }}
steps:
- name: Release Please
uses: google-github-actions/release-please-action@v4
id: release
with:
release-type: node
publish:
needs: release-please
runs-on: ubuntu-latest
if: ${{ needs.release-please.outputs.release_created }}
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Use Node.js
uses: actions/setup-node@v4
with:
cache: npm
node-version-file: .nvmrc
- name: Install dependencies
run: npm ci --prefer-offline
- name: Set environment variables
run: |
echo "VITE_APP_HOMEPAGE=$(jq -r .homepage package.json)" >> $GITHUB_ENV
echo "VITE_APP_VERSION=$(jq -r .version package.json)" >> $GITHUB_ENV
- name: Build
run: npm run bundle
env:
VITE_GOOGLE_ANALYTICS_ID: ${{ secrets.GOOGLE_ANALYTICS_ID }}
- name: Setup butler
uses: remarkablegames/setup-butler@v1
- name: Upload to itch.io
run: butler push dist ${{ github.repository }}:html5 --userversion ${{ env.VITE_APP_VERSION }}
env:
BUTLER_API_KEY: ${{ secrets.BUTLER_API_KEY }}