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feat(examples): add kinetic_text_tags and glitch_tag
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# Kinetic Text Tags Ren'Py Module | ||
# 2021 Daniel Westfall <SoDaRa2595@gmail.com> | ||
# | ||
# http://twitter.com/sodara9 | ||
# I'd appreciate being given credit if you do end up using it! :D Would really | ||
# make my day to know I helped some people out! | ||
# Really hope this can help the community create some really neat ways to spice | ||
# up their dialogue! | ||
# http://opensource.org/licenses/mit-license.php | ||
# Forum Post: https://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=60527&sid=75b4eb1aa5212a33cbfe9b0354e5376b | ||
# GitHub: https://github.com/SoDaRa/Kinetic-Text-Tags | ||
# itch.io: https://wattson.itch.io/kinetic-text-tags | ||
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# Permission is hereby granted, free of charge, to any person | ||
# obtaining a copy of this software and associated documentation files | ||
# (the "Software"), to deal in the Software without restriction, | ||
# including without limitation the rights to use, copy, modify, merge, | ||
# publish, distribute, sublicense, and/or sell copies of the Software, | ||
# and to permit persons to whom the Software is furnished to do so, | ||
# subject to the following conditions: | ||
# | ||
# The above copyright notice and this permission notice shall be | ||
# included in all copies or substantial portions of the Software. | ||
# | ||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE | ||
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION | ||
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION | ||
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | ||
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init python: | ||
class GlitchText(renpy.Displayable,str): | ||
def __init__(self, child, amount, **kwargs): | ||
super(GlitchText, self).__init__(**kwargs) | ||
if isinstance(child, (str, unicode)): | ||
self.child = Text(child) | ||
else: | ||
self.child = child | ||
self.amount = amount | ||
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def __new__(cls, child, amount, **kwargs): | ||
if isinstance(child, (str, unicode)): | ||
return str.__new__(cls, child) | ||
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def render(self, width, height, st, at): | ||
child_render = renpy.render(self.child, width, height, st, at) | ||
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self.width, self.height = child_render.get_size() | ||
render = renpy.Render(self.width, self.height) | ||
y = 0 | ||
while y < self.height: | ||
glitch_occurs = renpy.random.random() * 100 < self.amount | ||
if glitch_occurs: | ||
curr_height = renpy.random.randint(-10,10) | ||
else: | ||
curr_height = renpy.random.randint(0,10) | ||
curr_offset = renpy.random.randint(-10,10) | ||
curr_surface = child_render.subsurface((0,y,self.width,curr_height)) | ||
if glitch_occurs: | ||
render.subpixel_blit(curr_surface, (curr_offset, y)) | ||
else: | ||
render.subpixel_blit(curr_surface, (0, y)) | ||
if curr_height > 0: | ||
y += curr_height | ||
else: | ||
y -= curr_height | ||
renpy.redraw(self,0) | ||
return render | ||
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# Argument is the percertage of the time it'll apply a random offset to a randomly sized slice. | ||
# offset_percent: (Float between 0.0-100.0) Percentage chance a random block of the render will be offset. | ||
# 0 will cause it to never occur. 100 will cause an offset on every line. | ||
# Example: {glitch=59.94}Text{/glitch} | ||
def glitch_tag(tag, argument, contents): | ||
new_list = [ ] | ||
if argument == "": | ||
argument = 10.0 | ||
else: | ||
argument = float(argument) | ||
my_style = DispTextStyle() | ||
for kind,text in contents: | ||
if kind == renpy.TEXT_TEXT: | ||
char_disp = GlitchText(my_style.apply_style(text), argument) | ||
new_list.append((renpy.TEXT_DISPLAYABLE, char_disp)) | ||
new_list.append((renpy.TEXT_TAG, "alt")) | ||
new_list.append((renpy.TEXT_TEXT, text)) | ||
new_list.append((renpy.TEXT_TAG, "/alt")) | ||
elif kind == renpy.TEXT_TAG: | ||
if text.find("image") != -1: | ||
tag, _, value = text.partition("=") | ||
my_img = renpy.displayable(value) | ||
img_disp = GlitchText(my_img, argument) | ||
new_list.append((renpy.TEXT_DISPLAYABLE, img_disp)) | ||
elif not my_style.add_tags(text): | ||
new_list.append((kind, text)) | ||
else: | ||
new_list.append((kind,text)) | ||
return new_list | ||
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config.custom_text_tags["glitch"] = glitch_tag |
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