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FCEUX for the RetroFW v2.0
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FCEUX port for OpenDingux ------------------------------------------------------------- Thanks go to all people who worked on each incarnation of FCEUX: the_gama, ValdikSS and DiegoSLTS, Steward-fu, gameblabla, pingflood. Controls RS97 Nes ----------------------------------------------------- Pad Pad B A Y B X TurboB A TurboA Select Select Start Start R Shoulder Hotkey combo POWER Open GUI screen *Default Hotkeys* R + A Save state (current slot from gui is used) R + B Load state (current slot from gui is used) R + X Toggle fullscreen R + Y Flip fds disk R + UP Toggle framerate display R + LEFT Insert vsuni coin R + SELECT Save snapshot R + START Pause emulation HOWTO INSTALL FOR RITMIX RZX-50 AND DINGOO A380/A320e: - copy folder FCEUX with its contents to "emulator" folder of inner flash-memory of your handheld - replace native fc_emu.dge with a replacement from the archive - disconnect and play What's changed comparing to DiegoSLTS's version: - CHANGED: All subsystems are back on SDL: video, sound, input and so on; minimal driver is removed completely. In fact it's vitually a new port. - ADDED: Thanks to new sound synchronizing with mutexes and conditions sound framerate is tweakable again: 8000 - 48000 and it doesn't affect emulation speed anymore - ADDED: Most of Rshift + key combos are brought back (see Controls below) - ADDED: For Ritmix RZX-50 fullscreen upscales to 384x272 - FIXED: Corrupt preview screen in load/save state options - FIXED: Screen corruption with scaler=original and clipsides=0 - REMOVED: Sound thread priority option is removed as it has no sense anymore Noticed bugs/features: - When sound is off, the framerate lowers to 50 fps - Upscalers 280x240 and 320x240 ignore 8 left and 8 right pixels (critical for some games) Dmitry Smagin exmortis(at)yandex.ru FCEUX v0.3 FCEUx port for Dingux ------------------------------------------------------------- Features - Based on latest fceux svn revision (4/03/2010). - Great compatibility - Builtin nsf player - FDS support NOTE: You must put a copy of your fds bios (disksys.rom) in the /local/home/.fceux folder. - 280x240 and fullscreen (320x240) video scale support. - Blur filter support - Fractional frameskip support: 1/3, 1/2 and 1. For example for frameskip 1/3 one frame is skipped and three emulated. - Zipped roms. - Gui for configuration with almost all fceux options available. - Built-in rom browser. - FCM and FM2 movie formats supported. NOTE: When a movie is selected the emu will ask for the corresponding nes rom. - Custom palette support NOTE: As version 0.3 you need to choose the palette from the file browser. - Virtual mouse support; use the pad to move the cursor, A and B are the mouse buttons. - Support for zapper, oeka and other mouse (gun) like games. - Support for fceux hotkeys (See controls for default hotkeys). NOTE: Only 10 hotkeys can be set using R + key combo and not all hotkeys are supported. Please read fceux documentation for more info about hotkeys. - Screenshot support. Changelog v0.3 * Added file browser to GUI. * Rearenged all settings to three submenus: main, video and sound. Almost every original option is available now; like ntsc tv emulation, PAL timming, individual nes apu channel volume, etc. * Added new 280x240 scaler in video settings. * Merged last svn revision (4/03/2010). * Added fcm and fm2 movie support. * Added virtual mouse (gun) support. * Added hotkeys support (See features). * Added screenshot option to GUI. The screenshot is saved in png format in the /usr/home/.fceux folder. * Added softreset nes using power switch. * Added option to save (override) default config to GUI. NOTE: There is no option to recover the default config yet. So if you want to do that just remove the /local/home/.fceux/fceux.cfg file. * Added fractional frameskip (See features). * Replaced SDL driver with a minimal driver using Slaanesh's minimal library. * Fixed gui vsync. -------------------------------------------------------- v0.2 * Fixed battery support for FDS games. * Fixed save state support for FDS games. + Added separate config file for each rom. + Added frameskip support. + Added small GUI for configuration and other options. + Added custom palette support. * Added one button fds disk switching. + Small speed increase. + Started optimizing mappers using code coverage. ISSUES - Small gameplay lag. NOTE: Please use elta's rootfs to reduce lag. - The fullscreen scaler always clips left and right 8 pixels columns from the nes screen. - IMPORTANT: Audio can get out of sync and some games play too fast, especially nsfs. To avoid (lower) this issue please try changing the following settings: sound rate, cpu rate, frameskip and sound thread prioriy. Not supported - Movie record. Actually it should work but i haven't tested it and there is currently no option to activate it in the GUI. - Hight quality sound (It is just too heavy :(). - New ppu core (Just like hqsound :(). - Family keyboard, Mahjong and other input devices that needs more than 10 buttons. TODO - Add movie record support. - Make splash screen (?). - VSync not supported. NOTE: I read somewhere that the vsync problem is related to the emulator itself. gama gama.coder@gmail.com
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