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fixup! fixup! Fix speed ties
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mrgriffin committed Jun 12, 2024
1 parent 9c84564 commit 7a041e1
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion include/battle.h
Original file line number Diff line number Diff line change
Expand Up @@ -780,7 +780,7 @@ struct BattleStruct
u8 quickClawRandom[MAX_BATTLERS_COUNT];
u8 quickDrawRandom[MAX_BATTLERS_COUNT];
u8 shellSideArmCategory[MAX_BATTLERS_COUNT][MAX_BATTLERS_COUNT];
u8 speedTieBreaks; // A bit per pair of battlers.
u8 speedTieBreaks; // MAX_BATTLERS_COUNT! values, determines all speed tie-breaks.
};

// The palaceFlags member of struct BattleStruct contains 1 flag per move to indicate which moves the AI should consider,
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