This Unity project will contain my practice on translating shader programs from ShaderToy to Unity, with the only interest to improve knowledge.
Practice 1: Blood Cells
Practice 2: Star Nest
Practice 3: Rhodium Liquid Carbon
Practice 4: Warping - Procedural 1
Practice 5: Sloshy Stuff
Practice 6: Strangler Fig
Practice 7: Voronoi fast
Practice 8: Round Voronoi Borders
Practice 9: Bumped Sinusoidal Warp
Note: Some space transformations are still not fixed