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InventoryManager

A mock inventory that can be used as a part of a larger program/game

Controls

Movement*: WASD or Numpad 8456
Select*^: E or Numpad 9
Quit Application: ESC

*based on the current control scheme. Both work if the control scheme is set to 'Any'
^selecting currently does nothing (it is designed to be determined in the main program/game the inventory is used in)

Demo

Demo GIF

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A sample/test/example/template of an inventory in a game

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