-
Notifications
You must be signed in to change notification settings - Fork 0
/
ttt.py
203 lines (163 loc) · 4.92 KB
/
ttt.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
# --------- Global Variables -----------
# Will hold our game board data
board = ["-", "-", "-",
"-", "-", "-",
"-", "-", "-"]
# Lets us know if the game is over yet
game_still_going = True
# Tells us who the winner is
winner = None
# Tells us who the current player is (X goes first)
current_player = "X"
# ------------- Functions ---------------
# Play a game of tic tac toe
def play_game():
# Show the initial game board
display_board()
# Loop until the game stops (winner or tie)
while game_still_going:
# Handle a turn
handle_turn(current_player)
# Check if the game is over
check_if_game_over()
# Flip to the other player
flip_player()
# Since the game is over, print the winner or tie
if winner == "X" or winner == "O":
print(winner + " won.")
elif winner == None:
print("Tie.")
# Display the game board to the screen
def display_board():
print("\n")
print(board[0] + " | " + board[1] + " | " + board[2] + " 1 | 2 | 3")
print(board[3] + " | " + board[4] + " | " + board[5] + " 4 | 5 | 6")
print(board[6] + " | " + board[7] + " | " + board[8] + " 7 | 8 | 9")
print("\n")
# Handle a turn for an arbitrary player
def handle_turn(player):
# Get position from player
print(player + "'s turn.")
position = input("Choose a position from 1-9: ")
# Whatever the user inputs, make sure it is a valid input, and the spot is open
valid = False
while not valid:
# Make sure the input is valid
while position not in ["1", "2", "3", "4", "5", "6", "7", "8", "9"]:
position = input("Choose a position from 1-9: ")
# Get correct index in our board list
position = int(position) - 1
# Then also make sure the spot is available on the board
if board[position] == "-":
valid = True
else:
print("You can't go there. Go again.")
# Put the game piece on the board
board[position] = player
# Show the game board
display_board()
# Check if the game is over
def check_if_game_over():
check_for_winner()
check_for_tie()
# Check to see if somebody has won
def check_for_winner():
# Set global variables
global winner
# Check if there was a winner anywhere
row_winner = check_rows()
column_winner = check_columns()
diagonal_winner = check_diagonals()
# Get the winner
if row_winner:
winner = row_winner
elif column_winner:
winner = column_winner
elif diagonal_winner:
winner = diagonal_winner
else:
winner = None
# Check the rows for a win
def check_rows():
# Set global variables
global game_still_going
# Check if any of the rows have all the same value (and is not empty)
row_1 = board[0] == board[1] == board[2] != "-"
row_2 = board[3] == board[4] == board[5] != "-"
row_3 = board[6] == board[7] == board[8] != "-"
# If any row does have a match, flag that there is a win
if row_1 or row_2 or row_3:
game_still_going = False
# Return the winner
if row_1:
return board[0]
elif row_2:
return board[3]
elif row_3:
return board[6]
# Or return None if there was no winner
else:
return None
# Check the columns for a win
def check_columns():
# Set global variables
global game_still_going
# Check if any of the columns have all the same value (and is not empty)
column_1 = board[0] == board[3] == board[6] != "-"
column_2 = board[1] == board[4] == board[7] != "-"
column_3 = board[2] == board[5] == board[8] != "-"
# If any row does have a match, flag that there is a win
if column_1 or column_2 or column_3:
game_still_going = False
# Return the winner
if column_1:
return board[0]
elif column_2:
return board[1]
elif column_3:
return board[2]
# Or return None if there was no winner
else:
return None
# Check the diagonals for a win
def check_diagonals():
# Set global variables
global game_still_going
# Check if any of the columns have all the same value (and is not empty)
diagonal_1 = board[0] == board[4] == board[8] != "-"
diagonal_2 = board[2] == board[4] == board[6] != "-"
# If any row does have a match, flag that there is a win
if diagonal_1 or diagonal_2:
game_still_going = False
# Return the winner
if diagonal_1:
return board[0]
elif diagonal_2:
return board[2]
# Or return None if there was no winner
else:
return None
# Check if there is a tie
def check_for_tie():
# Set global variables
global game_still_going
# If board is full
if "-" not in board:
game_still_going = False
return True
# Else there is no tie
else:
return False
# Flip the current player from X to O, or O to X
def flip_player():
# Global variables we need
global current_player
# If the current player was X, make it O
if current_player == "X":
current_player = "O"
# Or if the current player was O, make it X
elif current_player == "O":
current_player = "X"
# ------------ Start Execution -------------
# Play a game of tic tac toe
play_game()