From 1ba1e54bbe6c6c2c4c2ab943c57988eb5b83beb2 Mon Sep 17 00:00:00 2001 From: Renato Innocenti Date: Sat, 23 Jan 2021 14:30:18 -0300 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index bebdbd9..b094362 100644 --- a/README.md +++ b/README.md @@ -32,7 +32,7 @@ await actions.Check(); the module basically works looking for a items in the token inventory of npc with hp 0, can be looted using the target with a macro, unless they are: classes, spells, feats, natural weapons, siege weapons, vehicle equipment and natural equipment. -### Loot Currency end Cois +### Loot Currency end Coins From version 0.2 the module adapts a new type of loot for currencys. a loot type item that has the end of its name, in brackets, the abbreviation of the currencies in force will be considered coins of the same type. for example: