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Repo to store some Resusable Unity Components.

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UnityUtils

A Repo to store some Resusable Unity Components.

  1. EventManager: an adaptation of UnityLearn EventManager that receives objects as Event Information;
  2. EventManager-2.0: an adaptation of EventManager using c# actions and generic methods to make its use easier;
  3. Location: scripts to handle GPS, Gyro and Compass functionalities in Unity;
  4. Pooling: a Pooling system learned at "Mastery Course – 2018";

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Repo to store some Resusable Unity Components.

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