Releases: rob5300/vtfx_reader
Releases · rob5300/vtfx_reader
X360/PS3 Detection
Working X360 Export
- Correctly export mip 0 only for xbox 360 vtfx files (full image exports!)
- Correct channel amount for DXT1
- Improve export success/error message
v1.2.0
What's Changed
- Add support for more image types including
IMAGE_FORMAT_LINEAR_BGRX8888
(untested) - Print version and github url on program start
- Add warning for untested image format type usage
- Improve error when unsupported image format is encountered
Full Changelog: 1.1.0...1.2.0
v1.1.0
v1.0.0 DXT 1 & 5 Texture Export
- Correctly export full resource for DXT1 and DXT5 images
- Resolve issue where exported images had rows of pixels in incorrect positions
- Add new launch arguments
- Add support to set export folder
- Add support to process folder
v0.1.0 Texture Export
- Adds semi working image resource exporting. Supports lzma compressed resources. Exported images are the whole resource (which stores multiple mip levels)
- Improve header info printing
- Refactoring and fixes.
(Windows and Linux builds)
0.0.1 Initial Release
Can read + print header info and attempt to convert a DX5 image (but incorrectly)