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graspTree.h
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graspTree.h
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// graspTree.h : interface of the CGraspTree class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_GRASPTREE_H__4747BA3F_36B0_11D1_B041_00AA00200BC7__INCLUDED_)
#define AFX_GRASPTREE_H__4747BA3F_36B0_11D1_B041_00AA00200BC7__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CGraspTree : public CTreeView
{
protected: // create from serialization only
CGraspTree();
DECLARE_DYNCREATE(CGraspTree)
// Attributes
public:
CGraspDoc* GetDocument();
CImageList m_imgList;
void DeleteAllPointers();
void DeleteChildren(HTREEITEM hTreeItem);
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGraspTree)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
virtual void OnInitialUpdate();
virtual void OnFilePrint();
virtual void OnFilePrintPreview();
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CGraspTree();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CGraspTree)
afx_msg void OnSelchanged(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnDestroy();
afx_msg void OnGraspListClose();
afx_msg void OnGraspListDelete();
afx_msg void OnGraspListOpen();
afx_msg void OnGraspListProp();
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in graspTree.cpp
inline CGraspDoc* CGraspTree::GetDocument()
{ return (CGraspDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GRASPTREE_H__4747BA3F_36B0_11D1_B041_00AA00200BC7__INCLUDED_)