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user_io.h
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user_io.h
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/*
* user_io.h
*
*/
#ifndef USER_IO_H
#define USER_IO_H
#include <inttypes.h>
#include "file_io.h"
#define UIO_STATUS 0x00
#define UIO_BUT_SW 0x01
// codes as used by minimig (amiga)
#define UIO_JOYSTICK0 0x02 // also used by 8 bit
#define UIO_JOYSTICK1 0x03 // -"-
#define UIO_MOUSE 0x04 // -"-
#define UIO_KEYBOARD 0x05 // -"-
#define UIO_KBD_OSD 0x06 // keycodes used by OSD only
// 0x08 - 0x0F - core specific
#define UIO_JOYSTICK2 0x10 // also used by minimig and 8 bit
#define UIO_JOYSTICK3 0x11 // -"-
#define UIO_JOYSTICK4 0x12 // -"-
#define UIO_JOYSTICK5 0x13 // -"-
// codes as currently used by 8bit only
#define UIO_GET_STRING 0x14
#define UIO_SET_STATUS 0x15
#define UIO_GET_SDSTAT 0x16 // read status of sd card emulation
#define UIO_SECTOR_RD 0x17 // SD card sector read
#define UIO_SECTOR_WR 0x18 // SD card sector write
#define UIO_SET_SDCONF 0x19 // send SD card configuration (CSD, CID)
#define UIO_ASTICK 0x1a
#define UIO_SIO_IN 0x1b // serial in
#define UIO_SET_SDSTAT 0x1c // set sd card status
#define UIO_SET_SDINFO 0x1d // send info about mounted image
#define UIO_SET_STATUS2 0x1e // 32bit status
#define UIO_GET_KBD_LED 0x1f // keyboard LEDs control
#define UIO_SET_VIDEO 0x20
#define UIO_PS2_CTL 0x21 // get PS2 control from supported cores
#define UIO_RTC 0x22 // transmit RTC data to core
#define UIO_GET_VRES 0x23 // get video resolution
#define UIO_TIMESTAMP 0x24 // transmit seconds since Unix epoch
#define UIO_LEDS 0x25 // control on-board LEDs
#define UIO_AUDVOL 0x26 // Digital volume as a number of bits to shift to the right
#define UIO_SETHEIGHT 0x27 // Set max scaled vertical resolution
#define UIO_GETUARTFLG 0x28 // Get UART_FLG_*
#define UIO_GET_STATUS 0x29 // Update status from the core
#define UIO_SET_FLTCOEF 0x2A // Set Scaler polyphase coefficients
#define UIO_SET_FLTNUM 0x2B // Set Scaler predefined filter
#define UIO_GET_VMODE 0x2C // Get video mode parameters
#define UIO_SET_VPOS 0x2D // Set video positions
#define UIO_GET_OSDMASK 0x2E // Get mask
#define UIO_SET_FBUF 0x2F // Set frame buffer for HPS output
#define UIO_WAIT_VSYNC 0x30 // Wait for VSync
#define UIO_SET_MEMSZ 0x31 // Send memory size to the core
#define UIO_SET_GAMMA 0x32 // Enable/disable Gamma correction
#define UIO_SET_GAMCURV 0x33 // Set Gamma curve
#define UIO_CD_GET 0x34
#define UIO_CD_SET 0x35
#define UIO_INFO_GET 0x36
#define UIO_SETWIDTH 0x37 // Set max scaled horizontal resolution
#define UIO_SETSYNC 0x38
#define UIO_SET_AFILTER 0x39
#define UIO_SET_AR_CUST 0x3A
#define UIO_SET_UART 0x3B
#define UIO_CHK_UPLOAD 0x3C
#define UIO_ASTICK_2 0x3D
#define UIO_SHADOWMASK 0x3E
// codes as used by 8bit for file loading from OSD
#define FIO_FILE_TX 0x53
#define FIO_FILE_TX_DAT 0x54
#define FIO_FILE_INDEX 0x55
#define FIO_FILE_INFO 0x56
// ao486 direct memory access
#define UIO_DMA_WRITE 0x61
#define UIO_DMA_READ 0x62
#define UIO_DMA_SDIO 0x63
// ---- Minimig v2 constants -------
#define UIO_MM2_WR 0xF0 //0x1c
#define UIO_MM2_RST 0xF1 //0x08
#define UIO_MM2_AUD 0xF2 //0x74
#define UIO_MM2_CHIP 0xF3 //0x04
#define UIO_MM2_CPU 0xF4 //0x14
#define UIO_MM2_MEM 0xF5 //0x24
#define UIO_MM2_VID 0xF6 //0x34
#define UIO_MM2_FLP 0xF7 //0x44
#define UIO_MM2_HDD 0xF8 //0x54
#define UIO_MM2_JOY 0xF9 //0x64
#define JOY_RIGHT 0x01
#define JOY_LEFT 0x02
#define JOY_DOWN 0x04
#define JOY_UP 0x08
#define JOY_BTN_SHIFT 4
#define JOY_BTN1 0x10
#define JOY_BTN2 0x20
#define JOY_BTN3 0x40
#define JOY_BTN4 0x80
#define JOY_MOVE (JOY_RIGHT|JOY_LEFT|JOY_UP|JOY_DOWN)
// virtual gamepad buttons
#define JOY_A JOY_BTN1
#define JOY_B JOY_BTN2
#define JOY_SELECT JOY_BTN3
#define JOY_START JOY_BTN4
#define JOY_X 0x100
#define JOY_Y 0x200
#define JOY_L 0x400
#define JOY_R 0x800
#define JOY_L2 0x1000
#define JOY_R2 0x2000
#define JOY_L3 0x4000
#define JOY_R3 0x8000
// keyboard LEDs control
#define KBD_LED_CAPS_CONTROL 0x01
#define KBD_LED_CAPS_STATUS 0x02
#define KBD_LED_CAPS_MASK (KBD_LED_CAPS_CONTROL | KBD_LED_CAPS_STATUS)
#define KBD_LED_NUM_CONTROL 0x04
#define KBD_LED_NUM_STATUS 0x08
#define KBD_LED_NUM_MASK (KBD_LED_NUM_CONTROL | KBD_LED_NUM_STATUS)
#define KBD_LED_SCRL_CONTROL 0x10
#define KBD_LED_SCRL_STATUS 0x20
#define KBD_LED_SCRL_MASK (KBD_LED_SCRL_CONTROL | KBD_LED_SCRL_STATUS)
#define KBD_LED_FLAG_MASK 0xC0
#define KBD_LED_FLAG_STATUS 0x40
#define BUTTON1 0b0000000000000001
#define BUTTON2 0b0000000000000010
#define CONF_VGA_SCALER 0b0000000000000100
#define CONF_CSYNC 0b0000000000001000
#define CONF_FORCED_SCANDOUBLER 0b0000000000010000
#define CONF_YPBPR 0b0000000000100000
#define CONF_AUDIO_96K 0b0000000001000000
#define CONF_DVI 0b0000000010000000
#define CONF_HDMI_LIMITED1 0b0000000100000000
#define CONF_VGA_SOG 0b0000001000000000
#define CONF_DIRECT_VIDEO 0b0000010000000000
#define CONF_HDMI_LIMITED2 0b0000100000000000
#define CONF_VGA_FB 0b0001000000000000
// core type value should be unlikely to be returned by broken cores
#define CORE_TYPE_UNKNOWN 0x55
#define CORE_TYPE_8BIT 0xa4 // generic core
#define CORE_TYPE_SHARPMZ 0xa7 // Sharp MZ Series
#define CORE_TYPE_8BIT2 0xa8 // generic core using dual SDRAM
#define UART_FLG_PPP 0x0001
#define UART_FLG_TERM 0x0002
#define UART_FLG_RTSCTS 0x0004
#define UART_FLG_DTRDSR 0x0008
#define UART_FLG_DSRDCD 0x0010
#define UART_FLG_9600 0x0100
#define UART_FLG_19200 0x0200
#define UART_FLG_38400 0x0400
#define UART_FLG_57600 0x0800
#define UART_FLG_115200 0x1000
// user io status bits (currently only used by 8bit)
#define UIO_STATUS_RESET 0x01
#define UIO_STOP_BIT_1 0
#define UIO_STOP_BIT_1_5 1
#define UIO_STOP_BIT_2 2
#define UIO_PARITY_NONE 0
#define UIO_PARITY_ODD 1
#define UIO_PARITY_EVEN 2
#define UIO_PARITY_MARK 3
#define UIO_PARITY_SPACE 4
#define UIO_PRIORITY_KEYBOARD 0
#define UIO_PRIORITY_GAMEPAD 1
#define EMU_NONE 0
#define EMU_MOUSE 1
#define EMU_JOY0 2
#define EMU_JOY1 3
void user_io_init(const char *path, const char *xml);
unsigned char user_io_core_type();
void user_io_read_core_name();
void user_io_poll();
char user_io_menu_button();
char user_io_user_button();
void user_io_osd_key_enable(char);
void user_io_read_confstr();
char *user_io_get_confstr(int index);
uint32_t user_io_8bit_set_status(uint32_t, uint32_t, int ex = 0);
int user_io_get_kbd_reset();
uint32_t user_io_get_file_crc();
int user_io_file_mount(const char *name, unsigned char index = 0, char pre = 0);
char *user_io_make_filepath(const char *path, const char *filename);
char *user_io_get_core_name(int orig = 0);
char *user_io_get_core_path(const char *suffix = NULL, int recheck = 0);
void user_io_name_override(const char* name);
char has_menu();
const char *get_image_name(int i);
int user_io_get_kbdemu();
uint32_t user_io_get_uart_mode();
void user_io_mouse(unsigned char b, int16_t x, int16_t y, int16_t w);
void user_io_kbd(uint16_t key, int press);
char* user_io_create_config_name();
int user_io_get_joy_transl();
void user_io_digital_joystick(unsigned char, uint32_t, int);
void user_io_l_analog_joystick(unsigned char, char, char);
void user_io_r_analog_joystick(unsigned char, char, char);
void user_io_set_joyswap(int swap);
int user_io_get_joyswap();
char user_io_osd_is_visible();
void set_vga_fb(int enable);
int get_vga_fb();
void user_io_set_ini(int ini_num);
void user_io_send_buttons(char);
uint16_t user_io_get_sdram_cfg();
int user_io_file_tx(const char* name, unsigned char index = 0, char opensave = 0, char mute = 0, char composite = 0, uint32_t load_addr = 0);
int user_io_file_tx_a(const char* name, uint16_t index);
unsigned char user_io_ext_idx(char *, char*);
void user_io_set_index(unsigned char index);
void user_io_set_aindex(uint16_t index);
void user_io_set_download(unsigned char enable, int addr = 0);
void user_io_file_tx_data(const uint8_t *addr, uint32_t len);
void user_io_set_upload(unsigned char enable, int addr = 0);
void user_io_file_rx_data(uint8_t *addr, uint32_t len);
void user_io_file_info(const char *ext);
int user_io_get_width();
void user_io_check_reset(unsigned short modifiers, char useKeys);
void user_io_rtc_reset();
void user_io_screenshot_cmd(const char *cmd);
bool user_io_screenshot(const char *pngname, int rescale);
const char* get_rbf_dir();
const char* get_rbf_name();
const char* get_rbf_path();
uint16_t sdram_sz(int sz = -1);
int user_io_is_dualsdr();
uint16_t altcfg(int alt = -1);
int GetUARTMode();
void SetUARTMode(int mode);
int GetMidiLinkMode();
void SetMidiLinkMode(int mode);
void ResetUART();
const uint32_t* GetUARTbauds(int mode);
uint32_t GetUARTbaud(int mode);
const char* GetUARTbaud_label(int mode);
const char* GetUARTbaud_label(int mode, int idx);
int GetUARTbaud_idx(int mode);
uint32_t ValidateUARTbaud(int mode, uint32_t baud);
char * GetMidiLinkSoundfont();
void user_io_store_filename(char *filename);
int user_io_use_cheats();
int process_ss(const char *rom_name, int enable = 1);
void diskled_on();
#define DISKLED_ON diskled_on()
#define DISKLED_OFF void()
char is_minimig();
char is_sharpmz();
char is_menu();
char is_x86();
char is_snes();
char is_neogeo();
char is_megacd();
char is_pce();
char is_archie();
char is_gba();
char is_c64();
char is_st();
char is_psx();
char is_arcade();
#define HomeDir(x) user_io_get_core_path(x)
#define CoreName user_io_get_core_name()
#endif // USER_IO_H