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Talos v1.4.0

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@Tom-Ski Tom-Ski released this 10 Sep 08:28
· 2006 commits to master since this release

[1.4.0]

  • Shader graph can now save results as PNG
  • TargetModule is an eat way to shoot particles to certain configurable destinations
  • Ribbon refactor for optimisation - now pools accumulator data
  • Shader graph now can theoretically support texture region's instead of only raw textures
  • Shader graph refactor to support shader templates for custom code
  • Shader graph now has export RAW option to export shader as is, but can also export XML that only contains portions of code
  • Suport for ribbons to use shaded drawable as drawable
  • Added binaries for other platforms