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Error while building ffmpeg library for android #53
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git clone https://github.com/rockcarry/soundtouch.git |
This unfortunately does not fix the error. The file |
During the script execution the copy command on line 99 is never reached, because the error appears on line 80 (execution of Do I missing some configuration? |
check PATH environment variable: |
I changed the line 54 of the script (see my first post). So my |
try command: |
I tried it with |
soundtouch.h, the issue is file name lowercase. |
modify soundtouch-lib.cpp line 39 |
Hello,
first of all thank you for this awesome project. I tested the demo android application and I'm suprised with the excellent performance of the player.
Now I'm trying to build the ffmpeg library for the android application. My environment is an
Ubuntu 20.04.3 (kernel: 5.11.0-37-generic)
. The build process results to the following error:I have followed the steps from the readme (https://github.com/rockcarry/fanplayer/wiki/build-ffmpeg-for-android):
git clone https://github.com/rockcarry/fanplayer.git
cd player-android/jni
export ANDROID_NDK_HOME=/Downloads/android-ndk-r13b/
./build_fanplayer_jni.sh
--> this results to the error
no NDK arm-linux-androideabi-gcc on $PATH at (eval 10) line 124.
build_fanplayer_jni.sh
script fromexport PATH=$PATH:$ANDROID_NDK_HOME/toolchains/$TOOLCHAIN_PATH/prebuilt/windows-x86_64/bin
toexport PATH=$PATH:$ANDROID_NDK_HOME/toolchains/$TOOLCHAIN_PATH/prebuilt/linux-x86_64/bin
--> Now the the scripts continues but after a few seconds it results to the error
./fanplayer/player-android/jni/soundtouch/source/Android-lib/jni/soundtouch-lib.cpp:39:24: fatal error: soundtouch.h: No such file or directory'
I have looked in the directory
./fanplayer/player-android/jni/soundtouch/source/Android-lib/jni
. There is no file namedsoundtouch.h
.Do I missing something?
Best Regards,
DaAlx
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