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Native Image Processor for Unity

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rohanharikr/IToy

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IToy

Your friendly neighbourhood non-additive image processor for Unity!


Demo.mp4

Features

  • Remove background color
  • Flip horizontal/vertical
  • Crop (All sides)
  • Color correction (Brightness, Contrast, Hue, Saturation)
  • Non-additive (Changes are always based on the original image)
  • Non-destructive (Revert to the original image anytime)

Installing

Package Manager (recommended)

  1. Open the package manager ("Window" > "Package Manager")
  2. Click on the plus icon and "Add package from git URL..."
  3. Enter https://github.com/rohanharikr/IToy.git and click "Add"
  4. Wait until the package manager finishes installing the package and recompiling

Importing Package

  1. Download the latest release
  2. Double-click the .unitypackage or import it

Manual

  1. Dowload this repository as a zip file, extract the archive
  2. In Unity, go in "Window" > "Package Manager" > "Add Package from disk"
  3. Select the "package.json" file located at the root of the package folder

Using

  1. Right-click any image from the Project Window > IToy > [Select any quick setting you want]
  2. Play with the toy file in the inspector
  3. Click on "Update" button to write changes to the image file

Thanks to Redditor zaraishu for help with the Japanese transliterations!