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While the documentation of the sound_play node says that more than one sound at a time can be played, this appears not to be the case (even when calling it from the same node).
Lines 181-182 of soundplay_node.py are "Force only one sound at a time" and "self.stopall()". Commenting out the latter seems to allow multiple sounds to be played at once.
Either the documentation or the code should probably be changed, however, I have not experimented significantly to determine whether commenting out line 182 of soundplay_node.py leads to undesirable effects.
While the documentation of the sound_play node says that more than one sound at a time can be played, this appears not to be the case (even when calling it from the same node).
Lines 181-182 of soundplay_node.py are "Force only one sound at a time" and "self.stopall()". Commenting out the latter seems to allow multiple sounds to be played at once.
Either the documentation or the code should probably be changed, however, I have not experimented significantly to determine whether commenting out line 182 of soundplay_node.py leads to undesirable effects.
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