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An open-source library for transformation functions (homogeneous transformation matrices, vectors, euler angles, quaternions, etc.) useful for robotic applications.

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An Open-Source Transformation Library Useful for Robotics Applications

Requirements

Programming Language

Python

Import Libraries

More information can be found in the individual scripts (.py).

Supported on the following operating systems

Windows, Linux, macOS

Project Description

An open source library for transformation functions useful for robotic applications (forward/inverse kinematics, path planning, etc.) The library provides access to various classes for working with three-dimensional vectors (Vector3_Cls), euler angles (Euler_Angle_Cls), quaternions (Quaternion_Cls), and homogeneous transformation matrices (Homogeneous_Transformation_Matrix_Cls).

Path: ..\Transformation\src\Transformation\Core.py

The repository also contains a mathematical library for some useful project-related functions.

Path: ..\Transformation\src\Transformation\Utilities\Mathematics.py

The library can be used within the Robot Operating System (ROS), Blender, PyBullet, Nvidia Isaac, or any program that allows Python as a programming language.

Note The project is extended with functions to obtain simplified equations for fast conversion using a library for symbolic mathematics.

Path: ..\Transformation\src\Simplification\{Euler_Angles.py or Quaternion.py}

Simple Demonstration

Vector3_Cls(object)

$ ..\Transformation\Evaluation> python3 main_vector3.py
# System (Default)
import sys
sys.path.append('..')
# Numpy (Array computing) [pip3 install numpy]
import numpy as np
# Custom Lib.:
#   ../Transformation/Core
import Transformation.Core as Transformation

def main():
    """
    Description:
        A simple script to evaluate a class for working with three-dimensional (3D) vector.
    """
    
    # Generate a random vector of three elements.
    v3_rnd = np.random.uniform(-100, 100, 3)

    # Initialization of the class.
    Vec3_Cls = Transformation.Vector3_Cls(v3_rnd, np.float32)

    # Display the requested class information.
    print(f'[INFO] Vector<float> {Vec3_Cls.Shape} = {Vec3_Cls.all()}')
    print('[INFO] Parameters:')
    print(f'[INFO]  [x] = {Vec3_Cls.x}')
    print(f'[INFO]  [y] = {Vec3_Cls.y}')
    print(f'[INFO]  [z] = {Vec3_Cls.z}')
    print(f'[INFO] Norm = {Vec3_Cls.Norm()}')
    print(f'[INFO] Normalized (unit) vector = {Vec3_Cls.Normalize()}')

if __name__ == '__main__':
    sys.exit(main())

Euler_Angle_Cls(object)

$ ..\Transformation\Evaluation> python3 main_euler.py
# System (Default)
import sys
sys.path.append('..')
# Numpy (Array computing) [pip3 install numpy]
import numpy as np
# Custom Lib.:
#   ../Transformation/Core
import Transformation.Core as Transformation
#   ../Transformation/Utilities/Mathematics
import Transformation.Utilities.Mathematics as Mathematics

def main():
    """
    Description:
        A simple script to evaluate a class for working with Euler angles.
    """
    
    # Generate a random vector of three elements.
    ea_rnd = np.random.uniform(-Mathematics.CONST_MATH_HALF_PI, Mathematics.CONST_MATH_HALF_PI, 3)

    # Initialization of the class.
    EA_Cls = Transformation.Euler_Angle_Cls(ea_rnd, 'ZYX', np.float32)

    # Display the requested class information.
    print(f'[INFO] Euler_Angles<float> {EA_Cls.Shape} = {EA_Cls.all()} [radians]')
    print(f'[INFO] Euler_Angles<float> {EA_Cls.Shape} = {EA_Cls.Degree} [degrees]')
    print('[INFO] Parameters in radians:')
    print(f'[INFO]  [x] = {EA_Cls.x}')
    print(f'[INFO]  [y] = {EA_Cls.y}')
    print(f'[INFO]  [z] = {EA_Cls.z}')
    print('[INFO] Homogeneous transformation matrix (HTM):')
    print('[INFO] T = ')
    print(EA_Cls.Get_Homogeneous_Transformation_Matrix())
    print('[INFO] Unit-Quaternion:')
    print(f'[INFO] Q = {EA_Cls.Get_Quaternion()}')

if __name__ == '__main__':
    sys.exit(main())

Homogeneous_Transformation_Matrix_Cls(object)

$ ..\Transformation\Evaluation> python3 main_htm.py
# System (Default)
import sys
sys.path.append('..')
# Numpy (Array computing) [pip3 install numpy]
import numpy as np
# Custom Lib.:
#   ../Transformation/Core
import Transformation.Core as Transformation
#   ../Transformation/Utilities/Mathematics
import Transformation.Utilities.Mathematics as Mathematics

def main():
    """
    Description:
        A simple script to evaluate a class for working with homogeneous transformation matrix.
    """
    
    # Rotation axis sequence configuration.
    axes_sequence_cfg = 'ZYX'

    # Generate a random vector of three elements (euler angles).
    ea_rnd = np.random.uniform(-Mathematics.CONST_MATH_HALF_PI, Mathematics.CONST_MATH_HALF_PI, 3)

    # Initialization of the class (Euler Angle).
    EA_Cls = Transformation.Euler_Angle_Cls(ea_rnd, axes_sequence_cfg, np.float32)

    # Get the homogeneous transformation matrix.
    T = EA_Cls.Get_Homogeneous_Transformation_Matrix().all()
    # Generate a random vector of three elements (translation part).
    T[:3, 3] = np.random.uniform(-10, 10, 3).reshape(1, 3)
    
    # Initialization of the class (Homogeneous transformation matrix).
    HTM_Cls = Transformation.Homogeneous_Transformation_Matrix_Cls(T, np.float32)

    # Display the requested class information.
    print(f'[INFO] T<float, float> {HTM_Cls.Shape} = ')
    print(f'{HTM_Cls.all()}')
    print('[INFO] Parameters:')
    print(f'[INFO]  [p] = {HTM_Cls.p}')
    print('[INFO]  [R] = ')
    print(f'{HTM_Cls.R}')
    print(f'[INFO] Input Euler_Angles<float> {EA_Cls.Shape} = {EA_Cls.all()} [radians]')
    print('[INFO] Rotation:')
    print(f'[INFO]  Euler Angles = {HTM_Cls.Get_Rotation(axes_sequence_cfg)} [radians]')
    print('[INFO] T^(-1) = ')
    print(f'{HTM_Cls.Inverse()}')
    print(f'[INFO] Diagonal = {HTM_Cls.Diagonal()[0:-1]}')
    print(f'[INFO] Tace = {HTM_Cls.Trace()}')
 
if __name__ == '__main__':
    sys.exit(main())

Quaternion_Cls(object)

$ ..\Transformation\Evaluation> python3 main_quaternion.py
# System (Default)
import sys
sys.path.append('..')
# Numpy (Array computing) [pip3 install numpy]
import numpy as np
# Custom Lib.:
#   ../Transformation/Core
import Transformation.Core as Transformation
#   ../Transformation/Utilities/Mathematics
import Transformation.Utilities.Mathematics as Mathematics

def main():
    """
    Description:
        A simple script to evaluate a class for working with Quaternions.
    """
    
    # Rotation axis sequence configuration.
    axes_sequence_cfg = 'ZYX'

    # Generate a random vector of three elements (euler angles).
    ea_rnd = np.random.uniform(-Mathematics.CONST_MATH_HALF_PI, Mathematics.CONST_MATH_HALF_PI, 3)

    # Initialization of the class (Euler Angle).
    EA_Cls = Transformation.Euler_Angle_Cls(ea_rnd, axes_sequence_cfg, np.float32)

    # Get the Unit-Quaternion.
    q = EA_Cls.Get_Quaternion()

    # Initialization of the class.
    Quaternion_Cls = Transformation.Quaternion_Cls(q.all(), np.float32)

    # Display the requested class information.
    print(f'[INFO] Quaternion<float> {Quaternion_Cls.Shape} = {Quaternion_Cls.all()} [-]')
    print('[INFO] Parameters:')
    print(f'[INFO]  [w] = {Quaternion_Cls.w}')
    print(f'[INFO]  [x] = {Quaternion_Cls.x}')
    print(f'[INFO]  [y] = {Quaternion_Cls.y}')
    print(f'[INFO]  [z] = {Quaternion_Cls.z}')
    print(f'[INFO] Input Euler_Angles<float> {EA_Cls.Shape} = {EA_Cls.all()} [radians]')
    print('[INFO] Rotation:')
    Euler_Angle = Quaternion_Cls.Get_Homogeneous_Transformation_Matrix('Homogeneous').Get_Rotation(axes_sequence_cfg)
    print(f'[INFO]  Euler Angles = {Euler_Angle} [radians]')
    print(f'[INFO] Norm = {Quaternion_Cls.Norm()}')
    print(f'[INFO] Normalized (unit) vector = {Quaternion_Cls.Normalize()}')
    print(f'[INFO] q^(-1) = {Quaternion_Cls.Inverse()}')
    print(f'[INFO] Logarithm = {Quaternion_Cls.Logarithm()}')
    print(f'[INFO] Exponential = {Quaternion_Cls.Exponential()}')

if __name__ == '__main__':
    sys.exit(main())

YouTube

Contact Info

Roman.Parak@outlook.com

Citation (BibTex)

@misc{RomanParak_Transformation,
  author = {Roman Parak},
  title = {An open-source transformation library useful for robotics applications},
  year = {2023},
  publisher = {GitHub},
  journal = {GitHub repository},
  howpublished = {\url{https://github.com/rparak/Transformation}}
}

License

MIT

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An open-source library for transformation functions (homogeneous transformation matrices, vectors, euler angles, quaternions, etc.) useful for robotic applications.

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