forked from decred/dcrd
-
Notifications
You must be signed in to change notification settings - Fork 0
/
rpcadaptors.go
544 lines (468 loc) · 17.7 KB
/
rpcadaptors.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
// Copyright (c) 2017 The btcsuite developers
// Copyright (c) 2015-2022 The Decred developers
// Use of this source code is governed by an ISC
// license that can be found in the LICENSE file.
package main
import (
"context"
"errors"
"net"
"time"
"github.com/decred/dcrd/blockchain/v5"
"github.com/decred/dcrd/chaincfg/chainhash"
"github.com/decred/dcrd/chaincfg/v3"
"github.com/decred/dcrd/dcrutil/v4"
"github.com/decred/dcrd/internal/mempool"
"github.com/decred/dcrd/internal/mining"
"github.com/decred/dcrd/internal/mining/cpuminer"
"github.com/decred/dcrd/internal/netsync"
"github.com/decred/dcrd/internal/rpcserver"
"github.com/decred/dcrd/peer/v3"
"github.com/decred/dcrd/wire"
)
// rpcPeer provides a peer for use with the RPC server and implements the
// rpcserver.Peer interface.
type rpcPeer serverPeer
// Ensure rpcPeer implements the rpcserver.Peer interface.
var _ rpcserver.Peer = (*rpcPeer)(nil)
// Addr returns the peer address.
//
// This function is safe for concurrent access and is part of the rpcserver.Peer
// interface implementation.
func (p *rpcPeer) Addr() string {
return (*serverPeer)(p).Peer.Addr()
}
// Connected returns whether or not the peer is currently connected.
//
// This function is safe for concurrent access and is part of the rpcserver.Peer
// interface implementation.
func (p *rpcPeer) Connected() bool {
return (*serverPeer)(p).Peer.Connected()
}
// ID returns the peer id.
//
// This function is safe for concurrent access and is part of the rpcserver.Peer
// interface implementation.
func (p *rpcPeer) ID() int32 {
return (*serverPeer)(p).Peer.ID()
}
// Inbound returns whether the peer is inbound.
//
// This function is safe for concurrent access and is part of the rpcserver.Peer
// interface implementation.
func (p *rpcPeer) Inbound() bool {
return (*serverPeer)(p).Peer.Inbound()
}
// StatsSnapshot returns a snapshot of the current peer flags and statistics.
//
// This function is safe for concurrent access and is part of the rpcserver.Peer
// interface implementation.
func (p *rpcPeer) StatsSnapshot() *peer.StatsSnap {
return (*serverPeer)(p).Peer.StatsSnapshot()
}
// LocalAddr returns the local address of the connection or nil if the peer is
// not currently connected.
//
// This function is safe for concurrent access and is part of the rpcserver.Peer
// interface implementation.
func (p *rpcPeer) LocalAddr() net.Addr {
return (*serverPeer)(p).Peer.LocalAddr()
}
// LastPingNonce returns the last ping nonce of the remote peer.
//
// This function is safe for concurrent access and is part of the rpcserver.Peer
// interface implementation.
func (p *rpcPeer) LastPingNonce() uint64 {
return (*serverPeer)(p).Peer.LastPingNonce()
}
// IsTxRelayDisabled returns whether or not the peer has disabled transaction
// relay.
//
// This function is safe for concurrent access and is part of the rpcserver.Peer
// interface implementation.
func (p *rpcPeer) IsTxRelayDisabled() bool {
return (*serverPeer)(p).relayTxDisabled()
}
// BanScore returns the current integer value that represents how close the peer
// is to being banned.
//
// This function is safe for concurrent access and is part of the rpcserver.Peer
// interface implementation.
func (p *rpcPeer) BanScore() uint32 {
return (*serverPeer)(p).banScore.Int()
}
// rpcConnManager provides a connection manager for use with the RPC server and
// implements the rpcserver.ConnManager interface.
type rpcConnManager struct {
server *server
}
// Ensure rpcConnManager implements the rpcserver.ConnManager interface.
var _ rpcserver.ConnManager = (*rpcConnManager)(nil)
// Connect adds the provided address as a new outbound peer. The permanent flag
// indicates whether or not to make the peer persistent and reconnect if the
// connection is lost. Attempting to connect to an already existing peer will
// return an error.
//
// This function is safe for concurrent access and is part of the
// rpcserver.ConnManager interface implementation.
func (cm *rpcConnManager) Connect(addr string, permanent bool) error {
replyChan := make(chan error)
cm.server.query <- connectNodeMsg{
addr: addr,
permanent: permanent,
reply: replyChan,
}
return <-replyChan
}
// RemoveByID removes the peer associated with the provided id from the list of
// persistent peers. Attempting to remove an id that does not exist will return
// an error.
//
// This function is safe for concurrent access and is part of the
// rpcserver.ConnManager interface implementation.
func (cm *rpcConnManager) RemoveByID(id int32) error {
replyChan := make(chan error)
cm.server.query <- removeNodeMsg{
cmp: func(sp *serverPeer) bool { return sp.ID() == id },
reply: replyChan,
}
return <-replyChan
}
// RemoveByAddr removes the peer associated with the provided address from the
// list of persistent peers. Attempting to remove an address that does not
// exist will return an error.
//
// This function is safe for concurrent access and is part of the
// rpcserver.ConnManager interface implementation.
func (cm *rpcConnManager) RemoveByAddr(addr string) error {
replyChan := make(chan error)
cm.server.query <- removeNodeMsg{
cmp: func(sp *serverPeer) bool { return sp.Addr() == addr },
reply: replyChan,
}
// Cancel the connection if it could still be pending.
err := <-replyChan
if err != nil {
cm.server.query <- cancelPendingMsg{
addr: addr,
reply: replyChan,
}
return <-replyChan
}
return nil
}
// DisconnectByID disconnects the peer associated with the provided id. This
// applies to both inbound and outbound peers. Attempting to remove an id that
// does not exist will return an error.
//
// This function is safe for concurrent access and is part of the
// rpcserver.ConnManager interface implementation.
func (cm *rpcConnManager) DisconnectByID(id int32) error {
replyChan := make(chan error)
cm.server.query <- disconnectNodeMsg{
cmp: func(sp *serverPeer) bool { return sp.ID() == id },
reply: replyChan,
}
return <-replyChan
}
// DisconnectByAddr disconnects the peer associated with the provided address.
// This applies to both inbound and outbound peers. Attempting to remove an
// address that does not exist will return an error.
//
// This function is safe for concurrent access and is part of the
// rpcserver.ConnManager interface implementation.
func (cm *rpcConnManager) DisconnectByAddr(addr string) error {
replyChan := make(chan error)
cm.server.query <- disconnectNodeMsg{
cmp: func(sp *serverPeer) bool { return sp.Addr() == addr },
reply: replyChan,
}
return <-replyChan
}
// ConnectedCount returns the number of currently connected peers.
//
// This function is safe for concurrent access and is part of the
// rpcserver.ConnManager interface implementation.
func (cm *rpcConnManager) ConnectedCount() int32 {
return cm.server.ConnectedCount()
}
// NetTotals returns the sum of all bytes received and sent across the network
// for all peers.
//
// This function is safe for concurrent access and is part of the
// rpcserver.ConnManager interface implementation.
func (cm *rpcConnManager) NetTotals() (uint64, uint64) {
return cm.server.NetTotals()
}
// ConnectedPeers returns an array consisting of all connected peers.
//
// This function is safe for concurrent access and is part of the
// rpcserver.ConnManager interface implementation.
func (cm *rpcConnManager) ConnectedPeers() []rpcserver.Peer {
replyChan := make(chan []*serverPeer)
cm.server.query <- getPeersMsg{reply: replyChan}
serverPeers := <-replyChan
// Convert to RPC server peers.
peers := make([]rpcserver.Peer, 0, len(serverPeers))
for _, sp := range serverPeers {
peers = append(peers, (*rpcPeer)(sp))
}
return peers
}
// PersistentPeers returns an array consisting of all the added persistent
// peers.
//
// This function is safe for concurrent access and is part of the
// rpcserver.ConnManager interface implementation.
func (cm *rpcConnManager) PersistentPeers() []rpcserver.Peer {
replyChan := make(chan []*serverPeer)
cm.server.query <- getAddedNodesMsg{reply: replyChan}
serverPeers := <-replyChan
// Convert to generic peers.
peers := make([]rpcserver.Peer, 0, len(serverPeers))
for _, sp := range serverPeers {
peers = append(peers, (*rpcPeer)(sp))
}
return peers
}
// BroadcastMessage sends the provided message to all currently connected peers.
//
// This function is safe for concurrent access and is part of the
// rpcserver.ConnManager interface implementation.
func (cm *rpcConnManager) BroadcastMessage(msg wire.Message) {
cm.server.BroadcastMessage(msg)
}
// AddRebroadcastInventory adds the provided inventory to the list of
// inventories to be rebroadcast at random intervals until they show up in a
// block.
//
// This function is safe for concurrent access and is part of the
// rpcserver.ConnManager interface implementation.
func (cm *rpcConnManager) AddRebroadcastInventory(iv *wire.InvVect, data interface{}) {
cm.server.AddRebroadcastInventory(iv, data)
}
// RelayTransactions generates and relays inventory vectors for all of the
// passed transactions to all connected peers.
//
// This function is safe for concurrent access and is part of the
// rpcserver.ConnManager interface implementation.
func (cm *rpcConnManager) RelayTransactions(txns []*dcrutil.Tx) {
cm.server.relayTransactions(txns)
}
// AddedNodeInfo returns information describing persistent (added) nodes.
//
// This function is safe for concurrent access and is part of the
// rpcserver.ConnManager interface implementation.
func (cm *rpcConnManager) AddedNodeInfo() []rpcserver.Peer {
serverPeers := cm.server.AddedNodeInfo()
// Convert to RPC server peers.
peers := make([]rpcserver.Peer, 0, len(serverPeers))
for _, sp := range serverPeers {
peers = append(peers, (*rpcPeer)(sp))
}
return peers
}
// Lookup defines the DNS lookup function to be used.
//
// This function is safe for concurrent access and is part of the
// rpcserver.ConnManager interface implementation.
func (*rpcConnManager) Lookup(host string) ([]net.IP, error) {
return dcrdLookup(host)
}
// rpcSyncMgr provides an adaptor for use with the RPC server and implements the
// rpcserver.SyncManager interface.
type rpcSyncMgr struct {
server *server
syncMgr *netsync.SyncManager
}
// Ensure rpcSyncMgr implements the rpcserver.SyncManager interface.
var _ rpcserver.SyncManager = (*rpcSyncMgr)(nil)
// IsCurrent returns whether or not the net sync manager believes the chain is
// current as compared to the rest of the network.
//
// This function is safe for concurrent access and is part of the
// rpcserver.SyncManager interface implementation.
func (b *rpcSyncMgr) IsCurrent() bool {
return b.syncMgr.IsCurrent()
}
// SubmitBlock submits the provided block to the network after processing it
// locally.
//
// This function is safe for concurrent access and is part of the
// rpcserver.SyncManager interface implementation.
func (b *rpcSyncMgr) SubmitBlock(block *dcrutil.Block) error {
return b.syncMgr.ProcessBlock(block)
}
// SyncPeer returns the id of the current peer being synced with.
//
// This function is safe for concurrent access and is part of the
// rpcserver.SyncManager interface implementation.
func (b *rpcSyncMgr) SyncPeerID() int32 {
return b.syncMgr.SyncPeerID()
}
// SyncHeight returns latest known block being synced to.
func (b *rpcSyncMgr) SyncHeight() int64 {
return b.syncMgr.SyncHeight()
}
// ProcessTransaction relays the provided transaction validation and insertion
// into the memory pool.
func (b *rpcSyncMgr) ProcessTransaction(tx *dcrutil.Tx, allowOrphans bool,
rateLimit bool, allowHighFees bool, tag mempool.Tag) ([]*dcrutil.Tx, error) {
return b.server.txMemPool.ProcessTransaction(tx, allowOrphans,
rateLimit, allowHighFees, tag)
}
// RecentlyConfirmedTxn returns with high degree of confidence whether a
// transaction has been recently confirmed in a block.
//
// This method may report a false positive, but never a false negative.
func (b *rpcSyncMgr) RecentlyConfirmedTxn(hash *chainhash.Hash) bool {
return b.server.recentlyConfirmedTxns.Contains(hash[:])
}
// rpcUtxoEntry represents a utxo entry for use with the RPC server and
// implements the rpcserver.UtxoEntry interface.
type rpcUtxoEntry struct {
*blockchain.UtxoEntry
}
// Ensure rpcUtxoEntry implements the rpcserver.UtxoEntry interface.
var _ rpcserver.UtxoEntry = (*rpcUtxoEntry)(nil)
// ToUtxoEntry returns the underlying UtxoEntry instance.
func (u *rpcUtxoEntry) ToUtxoEntry() *blockchain.UtxoEntry {
return u.UtxoEntry
}
// rpcChain provides a chain for use with the RPC server and
// implements the rpcserver.Chain interface.
type rpcChain struct {
*blockchain.BlockChain
}
// Ensure rpcChain implements the rpcserver.Chain interface.
var _ rpcserver.Chain = (*rpcChain)(nil)
// FetchUtxoEntry loads and returns the requested unspent transaction output
// from the point of view of the main chain tip.
//
// NOTE: Requesting an output for which there is no data will NOT return an
// error. Instead both the entry and the error will be nil. This is done to
// allow pruning of spent transaction outputs. In practice this means the
// caller must check if the returned entry is nil before invoking methods on it.
//
// This function is safe for concurrent access however the returned entry (if
// any) is NOT.
func (c *rpcChain) FetchUtxoEntry(outpoint wire.OutPoint) (rpcserver.UtxoEntry, error) {
utxo, err := c.BlockChain.FetchUtxoEntry(outpoint)
if utxo == nil || err != nil {
return nil, err
}
return &rpcUtxoEntry{UtxoEntry: utxo}, nil
}
// rpcClock provides a clock for use with the RPC server and
// implements the rpcserver.Clock interface.
type rpcClock struct{}
// Ensure rpcClock implements the rpcserver.Clock interface.
var _ rpcserver.Clock = (*rpcClock)(nil)
// Now returns the current local time.
//
// This function is safe for concurrent access and is part of the
// rpcserver.Clock interface implementation.
func (*rpcClock) Now() time.Time {
return time.Now()
}
// Since returns the time elapsed since t.
//
// This function is safe for concurrent access and is part of the
// rpcserver.Clock interface implementation.
func (*rpcClock) Since(t time.Time) time.Duration {
return time.Since(t)
}
// rpcLogManager provides a log manager for use with the RPC server and
// implements the rpcserver.LogManager interface.
type rpcLogManager struct{}
// Ensure rpcLogManager implements the rpcserver.LogManager interface.
var _ rpcserver.LogManager = (*rpcLogManager)(nil)
// SupportedSubsystems returns a sorted slice of the supported subsystems for
// logging purposes.
//
// This function is part of the rpcserver.LogManager interface implementation.
func (*rpcLogManager) SupportedSubsystems() []string {
return supportedSubsystems()
}
// ParseAndSetDebugLevels attempts to parse the specified debug level and set
// the levels accordingly. An appropriate error is returned if anything is
// invalid.
//
// This function is part of the rpcserver.LogManager interface implementation.
func (*rpcLogManager) ParseAndSetDebugLevels(debugLevel string) error {
return parseAndSetDebugLevels(debugLevel)
}
// rpcSanityChecker provides a block sanity checker for use with the RPC and
// implements the rpcserver.SanityChecker interface.
type rpcSanityChecker struct {
chain *blockchain.BlockChain
timeSource blockchain.MedianTimeSource
chainParams *chaincfg.Params
}
// Ensure rpcSanityChecker implements the rpcserver.SanityChecker interface.
var _ rpcserver.SanityChecker = (*rpcSanityChecker)(nil)
// CheckBlockSanity checks the correctness of the provided block
// per consensus. An appropriate error is returned if anything is
// invalid.
//
// This function is part of the rpcserver.SanityChecker interface implementation.
func (s *rpcSanityChecker) CheckBlockSanity(block *dcrutil.Block) error {
return blockchain.CheckBlockSanity(block, s.timeSource, s.chainParams)
}
// rpcBlockTemplater provides a block template generator for use with the
// RPC server and implements the rpcserver.BlockTemplater interface.
type rpcBlockTemplater struct {
*mining.BgBlkTmplGenerator
}
// Ensure rpcBlockTemplater implements the rpcserver.BlockTemplater interface.
var _ rpcserver.BlockTemplater = (*rpcBlockTemplater)(nil)
// Subscribe returns a TemplateSubber which has functions to retrieve
// a channel that produces the stream of block templates and to stop
// the stream when the caller no longer wishes to receive new templates.
func (t *rpcBlockTemplater) Subscribe() rpcserver.TemplateSubber {
return t.BgBlkTmplGenerator.Subscribe()
}
// rpcCPUMiner provides a CPU miner for use with the RPC and implements the
// rpcserver.CPUMiner interface.
type rpcCPUMiner struct {
miner *cpuminer.CPUMiner
}
// Ensure rpcCPUMiner implements the rpcserver.CPUMiner interface.
var _ rpcserver.CPUMiner = (*rpcCPUMiner)(nil)
// GenerateNBlocks generates the requested number of blocks.
func (c *rpcCPUMiner) GenerateNBlocks(ctx context.Context, n uint32) ([]*chainhash.Hash, error) {
if c.miner == nil {
return nil, errors.New("Block generation is disallowed without a " +
"CPU miner.")
}
return c.miner.GenerateNBlocks(ctx, n)
}
// IsMining returns whether or not the CPU miner has been started and is
// therefore currently mining.
func (c *rpcCPUMiner) IsMining() bool {
if c.miner == nil {
return false
}
return c.miner.IsMining()
}
// HashesPerSecond returns the number of hashes per second the mining process
// is performing.
func (c *rpcCPUMiner) HashesPerSecond() float64 {
if c.miner == nil {
return 0
}
return c.miner.HashesPerSecond()
}
// NumWorkers returns the number of workers which are running to solve blocks.
func (c *rpcCPUMiner) NumWorkers() int32 {
if c.miner == nil {
return 0
}
return c.miner.NumWorkers()
}
// SetNumWorkers sets the number of workers to create which solve blocks.
func (c *rpcCPUMiner) SetNumWorkers(numWorkers int32) {
if c.miner != nil {
c.miner.SetNumWorkers(numWorkers)
}
}