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Patched horde mode in Vanilla Factions Expanded - Insecoids 2 (#479)
Vanilla Expanded Framework changes: - Added sync worker delegate for `DraftedActionData` - Synced interactions related to "search & destroy"-like hunt mode and autocasting functionalities - Currently, those are only applicable to player-controlled, draftable insectoids (so it was intended for VFE-I2) Changes: - Added a patch to move the horde mode overlay to the left of Multiplayer's chat (and if enabled, also dev) buttons - Fixed issues related to wave mode activity/raid composition generation - Primarily ensuring that they are not generated in interface, as that would cause desyncs - Also added handling for a couple of edge cases - Synced a dev mode gizmo - Changed a field into a variable, as it did not need to be a field
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