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Nonstochastic Test-World Generation #3

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samclane opened this issue Jul 28, 2019 · 0 comments
Open

Nonstochastic Test-World Generation #3

samclane opened this issue Jul 28, 2019 · 0 comments
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@samclane
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Currently, a different random seed is passed every time the Test Suite is run. This leaves room for some edge cases which cause the tests to fail (ex: all Actors spawn on a tiny island and can't move). A consistent random seed needs to be set.

@samclane samclane added the bug Something isn't working label Jul 28, 2019
@samclane samclane self-assigned this Jul 28, 2019
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