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A feature for bomb which contains a lot of viewpins #499

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Fang1217 opened this issue Apr 12, 2020 · 0 comments
Open

A feature for bomb which contains a lot of viewpins #499

Fang1217 opened this issue Apr 12, 2020 · 0 comments
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enhancement Changing the intended behavior.

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@Fang1217
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Fang1217 commented Apr 12, 2020

For a slot (and only one, in top right preferably), cycles the camera to boss modules that require only a small piece of information per solves
(Eg. FMN, FIN, FT, FUN, FN)*
*This might need a seperate settings that works as CameraPinningAlwaysAllowed

Suggested command: !viewpincycle # # # …

For example, when mentioned modules are in the command, it cycles the camera to the mentioned module IDs
(e.g. !viewpincycle 1 2 3, then the slot will keep viewing 1, 2, 3, 1, etc. with X seconds interval.)

This isn't to replace the existing !viewpin, but is to reduce pinned slots as much as possible.

@samfundev samfundev added the enhancement Changing the intended behavior. label Apr 12, 2020
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Labels
enhancement Changing the intended behavior.
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