Collection of tools, guides and other resources for the Unity game engine and related topics. These are personal recommendations based on my own experiences.
Note: Content made by Unity is omitted on purpose, as the goal of this repo is to highlight the work made by the community and because Unity tools and assets are widely known to most people. However, there are a few exceptions that I'd like to mention for their great quality and usefulness: TextMesh Pro, Cinemachine, PostProcessing Stack, and ProBuilder. You can download them using the Package Manager.
- OpenGameArt.org
- Kenney - 3D Models and Sprites.
- Textures.com
- Mixamo - 3D Animations.
- Ansimuz - Pixel Art.
- DOTween - Tweening tool via script.
- xNode - Graphs and nodes inside the editor.
- Graphy - Performance tracking.
- Lean Pool - Object pooling library.
- GitKraken - Much better Git experience, free for non-commercial projects.
- Odin - Inspector and Serializer - Greatly improved workflows for custom inspectors and serializing objects.
- DoozyUI - Complete UI system.
- InControl - Cross-platform input manager.
- Visual Studio Shortcuts
- Visual Studio Productivity Tips
- C# Coding Standards
- "Game Programming Patterns" book by Robert Nystrom
- "Game Programming Patterns" video playlist by Unity3D College
- "SOLID for Unity" video playlist by Unity3D College
- "Test-Driven Development (TDD) in Unity" video playlist by Infallible Code