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samueljcatania/README.md
  • I’m currently working at CIBC as a GenAI Application Developer (check out some of my work on CIBC-AI here)
  • Check out my personal portfolio website: samueljcatania.com

Weekly Development Breakdown

From: 11 January 2024 - To: 09 November 2024

Total Time: 127 hrs 3 mins

Python             40 hrs 16 mins  ⣿⣿⣿⣿⣿⣿⣿⣿⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   31.69 %
Jupyter            34 hrs 48 mins  ⣿⣿⣿⣿⣿⣿⣷⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   27.39 %
TypeScript         19 hrs 22 mins  ⣿⣿⣿⣷⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   15.24 %
HTML               9 hrs 1 min     ⣿⣷⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   07.11 %
JavaScript         5 hrs 59 mins   ⣿⣄⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   04.71 %
Text               3 hrs 28 mins   ⣶⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀⣀   02.74 %

Pinned Loading

  1. smart-doorbell smart-doorbell Public

    A Smart Doorbell application built for the Raspberry Pi in C++ using OpenCV, GTKmm, and Wt Web Toolkit. Features include networking, motion detection, facial detection, set-and-forget intelligent v…

    HTML 3

  2. personal-website personal-website Public

    My personal portfolio built with ReactJS and styled with Tailwind CSS using Framer Motion to handle animations. Hosted on GitHub Pages.

    JavaScript 1

  3. machine-learning machine-learning Public

    Supervised K-NN classification and unsupervised K-Means clustering machine learning algorithms built from scratch in Python using NumPy and Matplotlib.

    Python 1 1

  4. coin-gecko-api-crypto-graphing-gui coin-gecko-api-crypto-graphing-gui Public

    Java application that simulates and graphs crypto trades based on pre-defined trading rules. Data about crypto coins is pulled from the CoinGecko API.

    HTML 1

  5. shortcut-shaker-android-app shortcut-shaker-android-app Public

    A mobile android application in Java to allow users to assign various actions (toggle flashlight, open an app, etc.) to a shortcut activated by a physical shake of the smartphone.

    Java

  6. high-altitude-havoc-unity-game high-altitude-havoc-unity-game Public

    A Unity-based stealth bomber game blending strategic flight and combat. Utilizes Unity's High Definition Render Pipeline (HDRP) and Cinemachine, featuring realistic textures, volumetric clouds, and…

    C#