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When I see the Netlify build logs from my clients, I see that they triggered multiple builds in a very short time span. For example, one of the websites takes about 2 minutes to build and the logs show something like 12:03, 12:05, 12:07.
I suspect that they click several times (by accident) on the deploy button, which queues up deploy commands.
From my testing, double-clicking the deploy button doesn't trigger two builds. However, after ~10 seconds, it will trigger a new build.
I propose to disable the deploy button right after clicking on it and to enable again at after the build has completed.
What do you think? Have you fellow devs run into a similar issue with clients?
The text was updated successfully, but these errors were encountered:
When I see the Netlify build logs from my clients, I see that they triggered multiple builds in a very short time span. For example, one of the websites takes about 2 minutes to build and the logs show something like 12:03, 12:05, 12:07.
I suspect that they click several times (by accident) on the deploy button, which queues up deploy commands.
From my testing, double-clicking the deploy button doesn't trigger two builds. However, after ~10 seconds, it will trigger a new build.
I propose to disable the deploy button right after clicking on it and to enable again at after the build has completed.
What do you think? Have you fellow devs run into a similar issue with clients?
When I see the Netlify build logs from my clients, I see that they triggered multiple builds in a very short time span. For example, one of the websites takes about 2 minutes to build and the logs show something like 12:03, 12:05, 12:07.
I suspect that they click several times (by accident) on the deploy button, which queues up deploy commands.
From my testing, double-clicking the deploy button doesn't trigger two builds. However, after ~10 seconds, it will trigger a new build.
I propose to disable the deploy button right after clicking on it and to enable again at after the build has completed.
What do you think? Have you fellow devs run into a similar issue with clients?
The text was updated successfully, but these errors were encountered: