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union find optimised algo.cpp
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union find optimised algo.cpp
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#include <stdio.h>
#include <stdlib.h>
struct Edge
{
int src, dest;
};
struct Graph
{
int V, E;
struct Edge* edge;
};
struct subset
{
int parent;
int rank;
};
struct Graph* createGraph(int V, int E)
{
struct Graph* graph = (struct Graph*) malloc( sizeof(struct Graph) );
graph->V = V;
graph->E = E;
graph->edge = (struct Edge*) malloc( graph->E * sizeof( struct Edge ) );
return graph;
}
int find(struct subset subsets[], int i)
{
// find root and make root as parent of i (path compression)
if (subsets[i].parent != i)
subsets[i].parent = find(subsets, subsets[i].parent);
return subsets[i].parent;
}
void Union(struct subset subsets[], int x, int y)
{
int xroot = find(subsets, x);
int yroot = find(subsets, y);
// Attach smaller rank tree under root of high rank tree
// (Union by Rank)
if (subsets[xroot].rank < subsets[yroot].rank)
{
subsets[xroot].parent = yroot;
subsets[yroot].rank++;
}
else if (subsets[xroot].rank > subsets[yroot].rank)
{
subsets[yroot].parent = xroot;
subsets[xroot].rank++;
}
// If ranks are same, then make one as root and increment
// its rank by one
else
{
subsets[yroot].parent = xroot;
subsets[xroot].rank++;
}
}
// The main function to check whether a given graph contains cycle or not
int isCycle( struct Graph* graph )
{
int V = graph->V;
int E = graph->E;
struct subset *subsets =
(struct subset*) malloc( V * sizeof(struct subset) );
for (int v = 0; v < V; ++v)
{
subsets[v].parent = v;
subsets[v].rank = 0;
}
for(int e = 0; e < E; ++e)
{
int x = find(subsets, graph->edge[e].src);
int y = find(subsets, graph->edge[e].dest);
if (x == y)
return 1;
Union(subsets, x, y);
}
return 0;
}
int main()
{
/* int V = 3, E = 3;
struct Graph* graph = createGraph(V, E);
// add edge 0-1
graph->edge[0].src = 0;
graph->edge[0].dest = 1;
// add edge 1-2
graph->edge[1].src = 1;
graph->edge[1].dest = 2;
// add edge 0-2
graph->edge[2].src = 0;
graph->edge[2].dest = 2;
if (isCycle(graph))
printf( "Graph contains cycle" );
else
printf( "Graph doesn't contain cycle" );*/
/*int V = 4, E = 3;
struct Graph* graph = createGraph(V, E);
// add edge 0-1
graph->edge[0].src = 0;
graph->edge[0].dest = 1;
// add edge 1-2
graph->edge[1].src = 1;
graph->edge[1].dest = 2;
// add edge 0-2
graph->edge[2].src = 3;
graph->edge[2].dest = 2;
if (isCycle(graph))
printf( "graph contains cycle" );
else
printf( "graph doesn't contain cycle" );*/
int V = 5, E = 5;
struct Graph* graph = createGraph(V, E);
// add edge 0-1
graph->edge[0].src = 0;
graph->edge[0].dest = 1;
// add edge 1-2
graph->edge[1].src = 1;
graph->edge[1].dest = 2;
// add edge 2-3
graph->edge[2].src = 2;
graph->edge[2].dest = 3;
// add edge 2-4
graph->edge[3].src = 2;
graph->edge[3].dest = 4;
// add edge 0-4
graph->edge[4].src = 0;
graph->edge[4].dest = 4;
if (isCycle(graph))
printf( "graph contains cycle" );
else
printf( "graph doesn't contain cycle" );
return 0;
}