diff --git a/Makefile b/Makefile
index 147e328..1b2561b 100644
--- a/Makefile
+++ b/Makefile
@@ -20,20 +20,20 @@ clean:
cd src/enet && make clean
apply-patches:
- $(PATCH) < patches/moviehud.patch
dos2unix src/vcpp/sauerbraten.vcxproj
+ $(PATCH) < patches/moviehud.patch
$(PATCH) < patches/scoreboard.patch
- unix2dos src/vcpp/sauerbraten.vcxproj
$(PATCH) < patches/macos_builds.patch
$(PATCH) < patches/hudfragmessages.patch
+ unix2dos src/vcpp/sauerbraten.vcxproj
undo-patches:
- $(PATCH) --reverse < patches/macos_builds.patch
dos2unix src/vcpp/sauerbraten.vcxproj
+ $(PATCH) --reverse < patches/macos_builds.patch
$(PATCH) --reverse < patches/scoreboard.patch
- unix2dos src/vcpp/sauerbraten.vcxproj
$(PATCH) --reverse < patches/moviehud.patch
$(PATCH) < patches/hudfragmessages.patch
+ unix2dos src/vcpp/sauerbraten.vcxproj
clean-sauer: check-env
cd $(SAUER_DIR)/src/enet && make clean
diff --git a/patches/hudfragmessages.patch b/patches/hudfragmessages.patch
index 96e7aa0..554ef5a 100644
--- a/patches/hudfragmessages.patch
+++ b/patches/hudfragmessages.patch
@@ -199,3 +199,28 @@ Index: src/fpsgame/game.h
namespace server
{
extern const char *modename(int n, const char *unknown = "unknown");
+Index: src/vcpp/sauerbraten.vcxproj
+===================================================================
+--- src/vcpp/sauerbraten.vcxproj (revision 6470)
++++ src/vcpp/sauerbraten.vcxproj (working copy)
+@@ -1078,6 +1078,20 @@
+ $(IntDir)game.pch
+ $(IntDir)game.pch
+
++
++ game.h
++ game.h
++ $(IntDir)game.pch
++ $(IntDir)game.pch
++ game.h
++ game.h
++ $(IntDir)game.pch
++ $(IntDir)game.pch
++ game.h
++ game.h
++ $(IntDir)game.pch
++ $(IntDir)game.pch
++
+
+ game.h
+ game.h
diff --git a/src/vcpp/sauerbraten.vcxproj b/src/vcpp/sauerbraten.vcxproj
index 9b1c8ac..8d73de9 100644
--- a/src/vcpp/sauerbraten.vcxproj
+++ b/src/vcpp/sauerbraten.vcxproj
@@ -1078,6 +1078,20 @@
$(IntDir)game.pch
$(IntDir)game.pch
+
+ game.h
+ game.h
+ $(IntDir)game.pch
+ $(IntDir)game.pch
+ game.h
+ game.h
+ $(IntDir)game.pch
+ $(IntDir)game.pch
+ game.h
+ game.h
+ $(IntDir)game.pch
+ $(IntDir)game.pch
+
game.h
game.h