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Implement icon logic for resource difficulty #35

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cameronscott137 opened this issue Aug 3, 2015 · 0 comments
Open

Implement icon logic for resource difficulty #35

cameronscott137 opened this issue Aug 3, 2015 · 0 comments
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@cameronscott137
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From @timothyfcook: implement design detail for difficulty: @chelseaerdner and I talked about highlighting the appropriate difficulty panel with green/yellow/red and making any panels above it greyed-out/opaque. For hard difficulty it would show all three: green, yellow, red.

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