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move blistergun statuses to the explosion projectiles, make those do …
…bioweapon damage
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204 changes: 102 additions & 102 deletions
204
items/active/weapons/ranged/unique/blistergun.activeitem
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@@ -1,120 +1,120 @@ | ||
{ | ||
"itemName" : "blistergun", | ||
"price" : 160, | ||
"inventoryIcon" : "blistergun.png", | ||
"maxStack" : 1, | ||
"rarity" : "uncommon", | ||
"description" : "Fires repulsive glowy goo-globs. | ||
"itemName" : "blistergun", | ||
"price" : 160, | ||
"inventoryIcon" : "blistergun.png", | ||
"maxStack" : 1, | ||
"rarity" : "uncommon", | ||
"description" : "Fires repulsive glowy goo-globs. | ||
^green;Targets glow | ||
^yellow;+Pus effect^reset;", | ||
"shortdescription" : "Blister Gun", | ||
"category" : "bioweapon", | ||
"level" : 3, | ||
"tooltipKind" : "gun2", | ||
"weaponType" : "Grenade Launcher", | ||
"itemTags" : ["weapon","ranged","grenadelauncher","bioweapon","blister", "upgradeableWeapon"], | ||
"twoHanded" : true, | ||
"shortdescription" : "Blister Gun", | ||
"category" : "bioweapon", | ||
"level" : 3, | ||
"tooltipKind" : "gun2", | ||
"weaponType" : "Grenade Launcher", | ||
"itemTags" : ["weapon","ranged","grenadelauncher","bioweapon","blister", "upgradeableWeapon"], | ||
"twoHanded" : true, | ||
|
||
"animation" : "/items/active/weapons/ranged/unique/fugun.animation", | ||
"animationParts" : { | ||
"butt" : "", | ||
"middle" : "blistergun.png", | ||
"middlefullbright" : "blistergunfullbright.png", | ||
"barrel" : "", | ||
"muzzleFlash" : "/animations/muzzleflash/purplemuzzle.png" | ||
}, | ||
"animationCustom" : { | ||
"animatedParts" : { | ||
"parts" : { | ||
"middlefullbright" : { | ||
"properties" : { | ||
"offset" : [1.5, 0.0] | ||
} | ||
"animation" : "/items/active/weapons/ranged/unique/fugun.animation", | ||
"animationParts" : { | ||
"butt" : "", | ||
"middle" : "blistergun.png", | ||
"middlefullbright" : "blistergunfullbright.png", | ||
"barrel" : "", | ||
"muzzleFlash" : "/animations/muzzleflash/purplemuzzle.png" | ||
}, | ||
"animationCustom" : { | ||
"animatedParts" : { | ||
"parts" : { | ||
"middlefullbright" : { | ||
"properties" : { | ||
"offset" : [1.5, 0.0] | ||
} | ||
} | ||
} | ||
}, | ||
"sounds" : { | ||
"fire" : [ "/sfx/projectiles/goo_spit2.ogg" ] | ||
}, | ||
"lights" : { "glow" : { | ||
"active" : true, | ||
"position" : [0.75, 0.5], | ||
"color" : [108, 24, 76], | ||
"flickerPeriod" : 0.3, | ||
"flickerMinIntensity" : 0.95, | ||
"flickerMaxIntensity" : 1, | ||
"flickerPeriodVariance" : 0.075, | ||
"flickerIntensityVariance" : 0.025 | ||
}} | ||
}, | ||
} | ||
}, | ||
"sounds" : { | ||
"fire" : [ "/sfx/projectiles/goo_spit2.ogg" ] | ||
}, | ||
"lights" : { "glow" : { | ||
"active" : true, | ||
"position" : [0.75, 0.5], | ||
"color" : [108, 24, 76], | ||
"flickerPeriod" : 0.3, | ||
"flickerMinIntensity" : 0.95, | ||
"flickerMaxIntensity" : 1, | ||
"flickerPeriodVariance" : 0.075, | ||
"flickerIntensityVariance" : 0.025 | ||
}} | ||
}, | ||
|
||
"baseOffset" : [1.5, 0.0], | ||
"muzzleOffset" : [1.645, 0.125], | ||
"baseOffset" : [1.5, 0.0], | ||
"muzzleOffset" : [1.645, 0.125], | ||
|
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"scripts" : ["/items/active/weapons/ranged/gun.lua"], | ||
"scripts" : ["/items/active/weapons/ranged/gun.lua"], | ||
|
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"elementalType" : "bioweapon", | ||
"elementalType" : "bioweapon", | ||
|
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"primaryAbility" : { | ||
"scripts" : ["/items/active/weapons/ranged/gunfire.lua"], | ||
"class" : "GunFire", | ||
"fireTime" : 1.0, | ||
"baseDps" : 5, | ||
"energyUsage" : 21.0, | ||
"inaccuracy" : 0.008, | ||
"primaryAbility" : { | ||
"scripts" : ["/items/active/weapons/ranged/gunfire.lua"], | ||
"class" : "GunFire", | ||
"fireTime" : 1.0, | ||
"baseDps" : 5, | ||
"energyUsage" : 21.0, | ||
"inaccuracy" : 0.008, | ||
|
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"projectileCount" : 1, | ||
"fireType" : "auto", | ||
"projectileCount" : 1, | ||
"fireType" : "auto", | ||
|
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"projectileType" : "blistergunshot", | ||
"projectileParameters" : { | ||
"speed" : 50, | ||
"bounces" : 1, | ||
"knockback" : 10, | ||
"statusEffects" : [ "weakpoison" ] | ||
}, | ||
"stances" : { | ||
"idle" : { | ||
"armRotation" : 0, | ||
"weaponRotation" : 0, | ||
"twoHanded" : true, | ||
//moved status effects to the explosion, not hte projectile. | ||
"projectileType" : "blistergunshot", | ||
"projectileParameters" : { | ||
"speed" : 50, | ||
"bounces" : 1, | ||
"knockback" : 10 | ||
}, | ||
"stances" : { | ||
"idle" : { | ||
"armRotation" : 0, | ||
"weaponRotation" : 0, | ||
"twoHanded" : true, | ||
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||
"allowRotate" : true, | ||
"allowFlip" : true | ||
}, | ||
"fire" : { | ||
"duration" : 0, | ||
"armRotation" : 5, | ||
"weaponRotation" : 5, | ||
"twoHanded" : true, | ||
"allowRotate" : true, | ||
"allowFlip" : true | ||
}, | ||
"fire" : { | ||
"duration" : 0, | ||
"armRotation" : 5, | ||
"weaponRotation" : 5, | ||
"twoHanded" : true, | ||
|
||
"allowRotate" : false, | ||
"allowFlip" : false | ||
}, | ||
"cooldown" : { | ||
"duration" : 0.075, | ||
"armRotation" : 5, | ||
"weaponRotation" : 5, | ||
"twoHanded" : true, | ||
"allowRotate" : false, | ||
"allowFlip" : false | ||
}, | ||
"cooldown" : { | ||
"duration" : 0.075, | ||
"armRotation" : 5, | ||
"weaponRotation" : 5, | ||
"twoHanded" : true, | ||
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"allowRotate" : false, | ||
"allowFlip" : false | ||
} | ||
} | ||
}, | ||
"allowRotate" : false, | ||
"allowFlip" : false | ||
} | ||
} | ||
}, | ||
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"critChance" : 5, | ||
"critBonus" : 3, | ||
"isAmmoBased" : 1, | ||
"magazineSize" : 12, | ||
"reloadTime" : 1, | ||
"critChance" : 5, | ||
"critBonus" : 3, | ||
"isAmmoBased" : 1, | ||
"magazineSize" : 12, | ||
"reloadTime" : 1, | ||
|
||
"altAbilityType" : "blisteraltshot", | ||
"altAbility" : { | ||
"isAmmoBased" : 1, | ||
"magazineSize" : 2, | ||
"reloadTime" : 1 | ||
}, | ||
"builder" : "/items/buildscripts/buildunrandweapon.lua" | ||
"altAbilityType" : "blisteraltshot", | ||
"altAbility" : { | ||
"isAmmoBased" : 1, | ||
"magazineSize" : 2, | ||
"reloadTime" : 1 | ||
}, | ||
"builder" : "/items/buildscripts/buildunrandweapon.lua" | ||
} |
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