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TimeSynchronization.wiki

clementlee2000 edited this page Jun 30, 2017 · 8 revisions

Permitted Synchronization Approaches

Time synchronization in LSL can be handled either by the user of the API (i.e., by the client program), or it can be left to built-in timing support of the LSL library. Fundamentally, every collected sample may be associated with a timestamp, and this value can either be provided by the user (for example, read off a GPS clock or other sufficiently reliable source) or alternatively read off a clock source whose synchronization is handled by LSL. If the user of the API does not provide a time stamp for a sample (e.g., obtained from the LSL clock), it will be implicitly time-stamped by the library at the time of submission.

Synchronization Information

The built-in time synchronization in LSL relies on two pieces of data that are being collected alongside with the actual sample data:

  1. A timestamp for each sample that is read from a local high-resolution clock of the computer. The resolution is better than a microsecond on practically all consumer PC hardware.
  2. Out-out-of-band clock synchronization information that is transmitted along with each data stream to the receiving computer and collected by those applications that are interested in synchronization features (a recording program, for instance). This clock synchronization information consists of measurements of the momentary offset between the two involved clocks that are made at periodic intervals (every few seconds).

Clock Offset Measurement

The clock offsets are measured using a protocol that is similar to the Network Time Protocol. Each offset measurement involves a brief sequence of n UDP packet exchanges (n=8 by default) between the two involved computers. Each packet exchange yields a) an estimate of the round-trip-time (RTT) between the two computers, and b) an estimate of the clock offset (OFS) at the time of the measurement with the round-trip-time factored out. The final offset estimate for the given measurement is the one offset value out of the n measured ones for which the associated RTT value was minimal (to attain a high chance of using only estimates that were taken under nominal packet transport conditions and with minimal effect of transmission delays). The process of repeated measurement and selection is called the “Clock Filter” algorithm in NTP.

Network Packet Exchange

The packet exchange for obtaining a single raw OFS and RTT measurement works as follows. Suppose Alice initiates a query of Bob’s clock offset relative to her clock. Alice sends a packet P1 containing the timestamp t0 of when the packet was submitted to the network stack. Bob, upon receiving the packet, appends the time stamp t1 of when the packet was received at his end of the network. Bob then returns a packet P2 that contains t0, t1, and a timestamp t2 of when the return packet was submitted. The transmission is completed with Alice receiving P2 and taking the timestamp t3 of the time of receipt. The time duration of Bob’s processing is given by t2 - t1 and the overall time of the process is t3 - t0. The RTT of the exchange is (t3-t0) - (t2-t1). The clock offset OFS is ((t1-t0) + (t2 - t3)) / 2.

Resulting Estimation Bias

The synchronization is correct if both the incoming and outgoing routes of the server have symmetrical nominal delay. If this delay differs, the synchronization has a systematic bias of half the difference between the forward and backward travel times. On a symmetric local area network, the travel time differences are a sum of random delays due to multi-threading, buffering or interruptions on one hand, and the systematic difference in the latency of the two involved network stacks. Since the clock filtering algorithm reduces the probability of the random effects on the estimates, the residual inaccuracy is dominated by the systematic difference between the latency of both network stacks (e.g. Linux vs. Windows), which can be expected to be reasonably well below a millisecond on modern hardware and operating systems (see also section Validation).

Synchronization Process (Offset Correction)

Given a history of clock offset measurements between two computers, the timestamp of a remotely collected sample can be remapped into the local time domain to be comparable with all other available samples. In the simplest case this can be accomplished by adding the most recent clock offset value to each remotely collected timestamp. A more powerful approach would be to calculate a linear fit through the (perhaps noisy) clock offset measurements and use the resulting linear mapping to remap the timestamps, while an even more sophisticated approach might be to perform an outlier-resilient (robust) linear fit through the clock offsets to get a better linear mapping. The library itself does not perform any particular such mapping but instead leaves it to the user (i.e., the recipient of the data) to combine the history of offsets with the sample timestamps if desired.

Synchronization for Online Processing

Most online processing applications are only ever receiving a single stream, or do not require fine-grained time alignment so that no online synchronization is necessary at all. For those applications that do need synchronized time-stamps, it usually suffices to add the last clock offset to the time stamps for each inbound stream.

It is possible to average out the error in successive offset measurements to reduce it further, but it should be noted that this synchronization-related jitter is already small, and often the jitter in the raw time-stamp values even before offset correction is already at least 10x larger. These two sources of jitter can be cleanly addressed in a single post-processing step of the synchronized time stamps (see sections Time-Stamp Post-Processing (Dejitter) and Online Smoothing).

Synchronization in Multi-Stream Recordings

When data is recorded to disk, the reference recording program included with LSL (LabRecorder) will just collect all the available information, including time stamps and clock offsets for every remote stream and store it unmodified -- thus leaving it to the importer function to handle the time correction calculations post-hoc. This is to allow the user to employ their algorithm of choice even long after the data have been collected. The reference importer (load_xdf) performs a linear fit through the clock offsets for each remote stream (thereby assuming a linear clock drift) and uses this linear mapping to remap given remotely collected timestamps.

Time-Stamp Post-Processing (Dejitter)

After the time series have been synchronized (i.e., the clock offset has been corrected), it is important to note that there will almost always be a jitter (e.g., Gaussian noise) in the time stamps, which is not due to the synchronization but because the time-stamping itself usually does not happen exactly in regular intervals but on a somewhat random schedule (dictated by the perils of the hardware, the driver, and the operating system). For milisecond-accurate multi-stream alignment, it is therefore necessary to remove this random jitter as well, which can be done by applying a trend-adjusted smoothing algorithm to it. Smoothing can be done either online at the time of data collection, or offline at data import time. If the data are analyzed post-hoc rather than online, it is always better to perform it at import time, since one can do a better job given all the available data than doing it incrementally as the data is being collected.

Smoothing At Import Time

Besides correcting for the clock domain, the XDF importer will, by default, as the last step do a final re-calculation of the timestamps of all streams that have regular sampling rate. This is desirable since the actual time stamps of samples or of blocks of samples are typically subject to a small jitter. The calculation handles each stream independently and first checks if the time series contains any interruptions (i.e., data loss) using a generous threshold on the observed sample-to-sample intervals. For each uninterrupted segment it then calculates a linear fit between the index of each respective sample and its timestamp (thus assuming a constant but arbitrary effective sampling rate) and then re-calculates from it the time stamps of all samples based on their respective index.

Online Smoothing

To smooth the time stamps online, multiple algorithms can be used. The simplest one is double exponential smoothing, which is relatively easy to implement in an online data processing system, although it should be noted that during the first few minutes of operation (up to 5) the resulting time stamps will still have a considerable error (above 1 ms). The forgetting factors of this algorithm need to be set depending on the sampling rate of the data and the amplitude of the jitter in the raw stamps, and can require some tuning until the desired accuracy is reached. A better alternative is Recursive Least Squares (RLS), which has essentially optimal convergence behavior, although it will still take a minute or two of warmup until the jitter after smoothing reaches an acceptable level (<1ms) in realistic settings. To achieve this precision, the forget factor should be set such that a sample that is 30 seconds old will have an effective weighting of 1/2 (this depends on the sampling rate); one can also use 60 or as much as 120 seconds to further increase the precision -- however, too large values can fail to track sufficiently fast non-linear clock drift due to room or computer temperature changes (empirically, a half time of x seconds will be able to track clock rate fluctuations that change on the order of 10*x seconds or more slowly). This algorithm will also be built-in for optional use in a future version of liblsl. Other algorithms, such as QR-RLS and the Kalman filter can also be used and will perform similarly to RLS (note: some formulations of RLS have numerical difficulties, depending on the order of operations, and should not be used as they can 'blow up' after a few minutes of use).

Stream Header Synchronization Parameters

It is recommended that all LSL stream generators attach the following block to the header of each stream. The offset_mean parameter is used to subtract known constant time lags from each stream. can_drop_samples is used to label a stream as having a steady frame rate, except for dropped samples. This is what you expect for video players and video recorders. The other parameters are for informational purposes or error estimation only.

<desc>
  <synchronization>        # information about synchronization requirements
    <offset_mean>          # mean offset (seconds). This value should be subtracted from XDF timestamps before comparing streams. For local LSL generated events, this value is defined to be zero.
    <offset_rms>           # root-mean-square offset (seconds). Note that it is very rare for offset distributions to be Gaussian.
    <offset_median>        # median offset (seconds).
    <offset_5_centile>     # 95% of offsets are greater than this value (seconds)
    <offset_95_centile>    # 95% of offsets are less than this value (seconds)
    <can_drop_samples>     # whether the stream can have dropped samples (true/false). Typically true for video cameras and video displays and false otherwise.
  </synchronization>
</desc>

Validation

To see the synchronization capabilities of LSL in action, see http://sccn.ucsd.edu/~mgrivich/Synchronization.html and especially http://sccn.ucsd.edu/~mgrivich/LSL_Validation.html.

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